Tùy Chọn (Options)
Tham Chiếu (Reference)
- Chế Độ (Mode)
Chế Độ Điêu Khắc (Sculpt Mode)
- Công Cụ (Tool)
- Hiển Thị (Display)
- Điều Hành Nhanh (Fast Navigate)
For multiresolution models, shows low resolution while navigating in the viewport.
- Trì Hoãn Cập Nhật Cổng Nhìn (Delay Viewport Updated)
Update the geometry when it enters view. This provides for faster navigation.
- Duy Sử Dụng Biến Dạng (Use Deform Only)
Limits the activated modifiers on the active object to Deform Modifiers, and Multiresolution. Constructive modifiers (like Subdivision Surface, Mirror and other) get deactivated, because they could give inaccurate results.
- Tự Động Chắn Lọc (Auto-Masking)
These settings automatically mask geometry based on geometric properties of the mesh. Note, these options are applied across all sculpt brushes, however, they can also be configured per brush in the Advanced Brush Settings. These options can be accessed via a Trình Đơn Hình Rẻ Quạt (Pie Menus) by pressing Alt-A.
- Topology (Cấu Trúc Liên Kết)
Brush affects only vertices connected to the active vertex under the brush.
- Bề Mặt Ấn Định (Face Sets)
Affect only vertices that share face sets with active vertex.
- Ranh Giới Khung Lưới (Mesh Boundary)
Does not affect non-manifold boundary edges.
- Ranh Giới Bề Mặt Ấn Định (Face Sets Boundary)
Does not affect vertices which belong to a face set boundary.
Xem thêm
See the Display options.
Trọng Lực (Gravity)
- Hệ Số (Factor)
Setting the factor allows you to add gravity to your brush strokes, giving it a draping effect.
- Định Hướng (Orientation)
Using another object, the gravity can be oriented to the set object's local Z axis, changing the direction of the gravity.