Giới Thiệu (Introduction)

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Bảng Hành Động.

The Dope Sheet gives the animator a birds-eye-view of the keyframes inside the scene.

The Dope Sheet is inspired by classical hand-drawn animation process, in which animators will make use of a chart, showing exactly when each drawing, sound and camera move will occur, and for how long. This is called an exposure sheet or 'dope sheet'. While CG foundations dramatically differ from classical hand-drawn animation, Blender's Dope Sheet inherits a similar directive.

Chế Độ của Bảng Hành Động (Dope Sheet Modes)

../../_images/editors_dope-sheet_introduction_modes.png

Chế Độ của Bảng hành động.

While the Dope Sheet Mode allows you to edit multiple actions at once, the other ones are dedicated to view and edit specific data-blocks used in different context of animation.

Vùng Chính (Main Region)

Các/Số/Khung Khóa (Keyframes)

../../_images/editors_dope-sheet_introduction_types.png

Trình Biên Soạn Bảng Hành Động với các kênh của đối tượng.

This area contains keyframes for all visible action channels. As with the other time-based editors, the X axis represents time. The Y axis represents a stack of action channels.

On these channels lay the keyframes, which can show different information:

Màu Xám

Chưa Chọn (Unselected)

Màu Vàng (Yellow)

Được Chọn (Selected)

Hình Kim Cương (Diamond)

Free Keyframe Handle

Tròn (Round)

Tay Cầm Khung Khóa Tự Động Hạn Chế

Hình/Vòng/Tròn (Circle)

Tay Cầm Khung Khóa Tự Động

Hình Vuông (Square)

Tay Cầm Khung Khóa Véctơ

Rhombus

Tay Cầm Căn Chỉnh Khung Khóa

Various colors

These represent custom keyframe tags set by the user (Key ‣ Keyframe Type)

Thanh màu xám giữa các khóa

Khóa giữ nguyên (hai khung khóa giống hệt nhau)

Đường màu xanh lá cây giữa các khóa

Fixed keyframe interpolation (set in Key ‣ Interpolation Mode)

Mũi tên hướng lên

Maximum Extreme keyframe (visible if View ‣ Show Curve Extremes are enabled)

Mũi tên xuống

Minimum Extreme keyframe (visible if View ‣ Show Curve Extremes are enabled)

A diagonal hash fill in the background is used to display the Manual Frame Range of the action the channel belong to.

Selecting Keyframes

Selection tools are available in the Select menu in the header, and the main shortcuts are listed below:

Lựa Chọn (Selecting)

Click on a key to select it. Hold Shift to extend the current selection.

Box Selecting

Click and drag to box select multiple keyframes at once. You can hold Shift to extend or Ctrl to subtract from the current selection.

Lựa Chọn bằng Dây Thòng Lọng (Select Lasso)

Xin xem mục Lựa Chọn bằng Dây Thòng Lọng (Select Lasso).

Select/Deselect All
  • To select all keys, press A.

  • To deselect all keys, press Alt-A.

  • To inverse the selection, press Ctrl-I.

Before/After Current Frame [, ]

Select all to the right or left. Or hold Shift-Ctrl and click on either side of the Playhead.

See the Select menu for a full list of selection tools.

Manipulating Keyframes

Keyframe tools are available in the Key menu in the header, and the main shortcuts listed below:

Moving Keyframes

To move a single keyframe, click and drag on a key. To move multiple keyframes, make sure several keys are selected and press G.

Scaling Keyframes

To scale (stretch) selected keys, press S.

Extending Keyframes

To extend the time between two keys, select all with A, place the Playhead between two keyframes and press E.

See the Key menu for a full list of selection tools.

Vùng Kênh (Channels Region)

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The Action editor's channels region.

See Kênh (Channels).