Transform Orientation¶
In the Transform orientation pop-over it is possible to select and configure transformation orientations.
Default transform orientations are:
- Global
- Align the transformation axes to world space.
- Local
- Align the transformation axes to the selected objects' local space.
- Normal
- Align the transformation axes to average normal of selected elements.
- Gimbal
- Align each axis to the Euler rotation axis as used for input.
- View
- Align the transformation axes to the window.
- Cursor
- Align the transformation axes to the 3D cursor.
- Add
+
With the plus button a new transformation orientation can be created from the selected object.
- Name
- A name can be specified.
- Delete
X
- It is also possible to remove these custom transform orientations.