添加经纬球
参考
- 模式
物体模式和编辑模式
- 工具
交互式添加 经纬球网格物体。
用法
The tool works by first defining the base of the object by holding LMB and dragging to define size of the base. Next release the LMB and drag to define the height of the object. Finally, press LMB again to confirm the shape of the object.
You can also use the hotkeys below to constrain the object.
Ctrl |
Toggles snapping on or off. |
Alt |
Toggles the Origin setting that is not the default. |
Shift |
Toggles the Aspect setting that is not the default. |
工具设置
- 深度
The initial depth used when placing the cursor.
- 曲面
Start placing on the surface, using the 3D cursor as a fallback.
- 游标平面
Start placement using a point projected onto the orientation axis at the 3D cursor position.
- 游标视图
Start placement using a point projected onto the view plane at the 3D cursor position.
- 坐标系
The alignment of the cursor when placing objects; defines the orientation of the base.
- 吸附至
吸附 时要使用的目标。
- 几何数据
对齐所有类型的几何形状(顶点、边缘和面)。
- 默认
Snap to the snap target defined in the global 吸附 controls.
- 平面轴
The axis used for placing the base region.
- X
Use the X axis to place the base region.
- Y
Use the Y axis to place the base region.
- Z
Use the Z axis to place the base region.
- 自动定轴
Select the closest axis when placing objects (surface overrides).
基础(基数)
- 原点
The initial position of the base.
- 边
Places the object edge first and define the size of the base as the distance from the first edge to the adjacent edge.
- 中心
Places the object center first and define the size of the base as the distance from the base center to the perimeter.
- 宽高比
The initial setting for the aspect of the object's base.
- 自由
Draws the length and width of the base using an unconstrained aspect.
- 固定
Draws the length and width of the base using a 1:1 aspect.
高度
- 原点
The initial position of the height.
- 边
Places the object edge first and define the size of the height as the distance from the first edge to the adjacent edge.
- 中心
Places the object center first and define the size of the height as the distance from the base center to the perimeter.
- 宽高比
The initial setting for the aspect of the object's height.
- 自由
Draws the length and width of the height using an unconstrained aspect.
- 固定
Draws the length and width of the height using a 1:1 aspect.
- 段数
垂直段数。像地球的经线一样,连接两极。
- 环
水平段数。这些就像地球的纬线。
Note
环指的是面循环,而不是循环边,循环边会少一圈。