ParticleSettingsTextureSlot(TextureSlot)#

base classes — bpy_struct, TextureSlot

class bpy.types.ParticleSettingsTextureSlot(TextureSlot)#

Texture slot for textures in a Particle Settings data-block

clump_factor#

Amount texture affects child clump

Type:

float in [-inf, inf], default 1.0

damp_factor#

Amount texture affects particle damping

Type:

float in [-inf, inf], default 1.0

density_factor#

Amount texture affects particle density

Type:

float in [-inf, inf], default 1.0

field_factor#

Amount texture affects particle force fields

Type:

float in [-inf, inf], default 1.0

gravity_factor#

Amount texture affects particle gravity

Type:

float in [-inf, inf], default 1.0

kink_amp_factor#

Amount texture affects child kink amplitude

Type:

float in [-inf, inf], default 1.0

kink_freq_factor#

Amount texture affects child kink frequency

Type:

float in [-inf, inf], default 1.0

length_factor#

Amount texture affects child hair length

Type:

float in [-inf, inf], default 1.0

life_factor#

Amount texture affects particle life time

Type:

float in [-inf, inf], default 1.0

mapping#
  • FLAT Flat – Map X and Y coordinates directly.

  • CUBE Cube – Map using the normal vector.

  • TUBE Tube – Map with Z as central axis.

  • SPHERE Sphere – Map with Z as central axis.

Type:

enum in [‘FLAT’, ‘CUBE’, ‘TUBE’, ‘SPHERE’], default ‘FLAT’

mapping_x#
Type:

enum in [‘NONE’, ‘X’, ‘Y’, ‘Z’], default ‘X’

mapping_y#
Type:

enum in [‘NONE’, ‘X’, ‘Y’, ‘Z’], default ‘Y’

mapping_z#
Type:

enum in [‘NONE’, ‘X’, ‘Y’, ‘Z’], default ‘Z’

object#

Object to use for mapping with Object texture coordinates

Type:

Object

rough_factor#

Amount texture affects child roughness

Type:

float in [-inf, inf], default 1.0

size_factor#

Amount texture affects physical particle size

Type:

float in [-inf, inf], default 1.0

texture_coords#

Texture coordinates used to map the texture onto the background

  • GLOBAL Global – Use global coordinates for the texture coordinates.

  • OBJECT Object – Use linked object’s coordinates for texture coordinates.

  • UV UV – Use UV coordinates for texture coordinates.

  • ORCO Generated – Use the original undeformed coordinates of the object.

  • STRAND Strand / Particle – Use normalized strand texture coordinate (1D) or particle age (X) and trail position (Y).

Type:

enum in [‘GLOBAL’, ‘OBJECT’, ‘UV’, ‘ORCO’, ‘STRAND’], default ‘UV’

time_factor#

Amount texture affects particle emission time

Type:

float in [-inf, inf], default 1.0

twist_factor#

Amount texture affects child twist

Type:

float in [-inf, inf], default 1.0

use_map_clump#

Affect the child clumping

Type:

boolean, default False

use_map_damp#

Affect the particle velocity damping

Type:

boolean, default False

use_map_density#

Affect the density of the particles

Type:

boolean, default False

use_map_field#

Affect the particle force fields

Type:

boolean, default False

use_map_gravity#

Affect the particle gravity

Type:

boolean, default False

use_map_kink_amp#

Affect the child kink amplitude

Type:

boolean, default False

use_map_kink_freq#

Affect the child kink frequency

Type:

boolean, default False

use_map_length#

Affect the child hair length

Type:

boolean, default False

use_map_life#

Affect the life time of the particles

Type:

boolean, default False

use_map_rough#

Affect the child rough

Type:

boolean, default False

use_map_size#

Affect the particle size

Type:

boolean, default False

use_map_time#

Affect the emission time of the particles

Type:

boolean, default True

use_map_twist#

Affect the child twist

Type:

boolean, default False

use_map_velocity#

Affect the particle initial velocity

Type:

boolean, default False

uv_layer#

UV map to use for mapping with UV texture coordinates

Type:

string, default “”, (never None)

velocity_factor#

Amount texture affects particle initial velocity

Type:

float in [-inf, inf], default 1.0

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (str) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (str) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties#

Inherited Functions#

References#