TriangulateModifier(Modifier)#
base classes — bpy_struct
, Modifier
- class bpy.types.TriangulateModifier(Modifier)#
Triangulate Mesh
- keep_custom_normals#
Try to preserve custom normals. Warning: Depending on chosen triangulation method, shading may not be fully preserved, “Fixed” method usually gives the best result here
- Type:
boolean, default False
- min_vertices#
Triangulate only polygons with vertex count greater than or equal to this number
- Type:
int in [4, inf], default 4
- ngon_method#
Method for splitting the n-gons into triangles
- Type:
enum in Modifier Triangulate Ngon Method Items, default ‘BEAUTY’
- quad_method#
Method for splitting the quads into triangles
- Type:
enum in Modifier Triangulate Quad Method Items, default ‘SHORTEST_DIAGONAL’
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type