ShaderNodeTexGradient(ShaderNode)#

base classes — bpy_struct, Node, NodeInternal, ShaderNode

class bpy.types.ShaderNodeTexGradient(ShaderNode)#

Generate interpolated color and intensity values based on the input vector

color_mapping#

Color mapping settings

Type:

ColorMapping, (readonly, never None)

gradient_type#

Style of the color blending

  • LINEAR Linear – Create a linear progression.

  • QUADRATIC Quadratic – Create a quadratic progression.

  • EASING Easing – Create a progression easing from one step to the next.

  • DIAGONAL Diagonal – Create a diagonal progression.

  • SPHERICAL Spherical – Create a spherical progression.

  • QUADRATIC_SPHERE Quadratic Sphere – Create a quadratic progression in the shape of a sphere.

  • RADIAL Radial – Create a radial progression.

Type:

enum in [‘LINEAR’, ‘QUADRATIC’, ‘EASING’, ‘DIAGONAL’, ‘SPHERICAL’, ‘QUADRATIC_SPHERE’, ‘RADIAL’], default ‘LINEAR’

texture_mapping#

Texture coordinate mapping settings

Type:

TexMapping, (readonly, never None)

classmethod is_registered_node_type()#

True if a registered node type

Returns:

Result

Return type:

boolean

classmethod input_template(index)#

Input socket template

Parameters:

index (int in [0, inf]) – Index

Returns:

result

Return type:

NodeInternalSocketTemplate

classmethod output_template(index)#

Output socket template

Parameters:

index (int in [0, inf]) – Index

Returns:

result

Return type:

NodeInternalSocketTemplate

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties

Inherited Functions