Barra Lateral¶
Herramienta¶
Show settings of the active tool and Workspace.
Vista¶
Panel Vista¶
The View panel lets you set other settings regarding the 3D Viewport. You can show it with the
menu entry.- Distancia Focal
Control the focal length of the 3D Viewport camera in millimeters, unlike a rendering camera.
- Recorte del Inicio/Fin
Adjust the minimum and maximum distances range to limit the visible range to the area between two planes that are orthogonal to the viewing direction of the viewport camera. Objects outside the range will not be shown.
Nota
The definition of the two planes depends on the kind of view:
Perspective view: The planes with distance of start and end from viewport camera.
Orthographic view: The planes with distance of negative end and positive end from the focus point, in this case the Start is ignored.
Advertencia
Un rango de recorte grande le permite ver tanto objetos cercanos como lejanos, pero reduce la precisión de profundidad, lo que genera artefactos.
In some cases, a very large range may cause operations that depend on the depth buffer to become unreliable although this depends on the graphics card and drivers.
Vea Resolución de Problemas de Fallos en el Buffer de Profundidad para más información.
- Cámara Local
Use a local camera in this view, selected from the object selector, rather than the scene’s (global) active camera.
- Región de Procesamiento
Use a Render Region when not looking through a camera. Using Ctrl-B to draw a region will automatically enable this option.
Fijar Vista¶
- Fijar a Objeto
A Identificador de Datos that defines an object as the center of the view. In this case, the view can be rotated around or zoomed towards that central object, but not while you move the object itself (this option is not available in a camera view).
- Bloquear
- To 3D Cursor
Lock the center of the view to the position of the 3D cursor. It is only available when Lock to Object is not active.
- Cámara a la Vista
When in camera view, all changes in the view (pans, rotations, zooms) will affect the active camera. The camera frame will be outlined with a red dashed line.
Consejo
This will move the camera’s parent which can be useful with camera rigs. Use the Camera Parent Lock property to change this behavior.
Cursor 3D¶
- Ubicación
La localización del Cursor 3D.
- Rotación
La rotación del Cursor 3D.
- Modo de Rotación
The Rotation mode of the 3D Cursor.
Colecciones¶
The Collections panel shows a list of collections and can be used to control the visibility of collections in the viewport. If a collection contains objects, there is a circle to the left of the collection name. If a collection is empty, there is no circle to the left of the collection name.
- Colecciones Locales
Allows the list of visible collections to be controlled per viewport rather than globally.
- Ocultar en Vistas (icono del ojo)
Collections can be hidden in the viewport by clicking on the eye icon.
By clicking directly on the collection names, it «isolates» the collection by hiding all other collections, and showing the direct parents and all the children of the selected collection.
Ver también
Lea más sobre Colecciones.
Anotaciones¶
Vea Anotaciones para más información.