Añadir Cono¶
Referencia
- Modo
Modo Objeto y Modo Edición
- Herramienta
Agrega interactivamente un objeto de malla de cono.
Uso¶
The tool works by first defining the base of the object by holding LMB and dragging to define size of the base. Next release the LMB and drag to define the height of the object. Finally, press LMB again to confirm the shape of the object.
You can also use the hotkeys below to constrain the object.
Ctrl |
Toggles snapping on or off. |
Alt |
Toggles the Origin setting that is not the default. |
Mayús |
Toggles the Aspect setting that is not the default. |
Ajustes de Herramientas¶
- Profundidad
The initial depth used when placing the cursor.
- Superficie
Start placing on the surface, using the 3D cursor as a fallback.
- Cursor 3D Plano
Start placement using a point projected onto the orientation axis at the 3D cursor position.
- Cursor 3D Vista
Start placement using a point projected onto the view plane at the 3D cursor position.
- Orientación
The alignment of the cursor when placing objects; defines the orientation of the base.
- Superficie
Align the object using the surface orientation, using the Transform Orientations as a fallback.
- Predefinido
Align the object using the default Transform Orientations.
- Adherir A
El objetivo a utilizar al Adherir.
- Geometría
Adhiere a todos los tipos de geometría (vértices, aristas y caras).
- Predefinido
Snap to the snap target defined in the global Adherir controls.
- Eje del Plano
The axis used for placing the base region.
- X
Use the X axis to place the base region.
- Y
Use the Y axis to place the base region.
- Z
Use the Z axis to place the base region.
- Eje Automático
Select the closest axis when placing objects (surface overrides).
Base
- Orígenes
The initial position of the base.
- Arista
Places the object edge first and define the size of the base as the distance from the first edge to the adjacent edge.
- Centro
Places the object center first and define the size of the base as the distance from the base center to the perimeter.
- Proporción
The initial setting for the aspect of the object’s base.
- Libre
Draws the length and width of the base using an unconstrained aspect.
- Fijo
Draws the length and width of the base using a 1:1 aspect.
Altura
- Orígenes
The initial position of the height.
- Arista
Places the object edge first and define the size of the height as the distance from the first edge to the adjacent edge.
- Centro
Places the object center first and define the size of the height as the distance from the base center to the perimeter.
- Proporción
The initial setting for the aspect of the object’s height.
- Libre
Draws the length and width of the height using an unconstrained aspect.
- Fijo
Draws the length and width of the height using a 1:1 aspect.
- Vértices
El número de aristas verticales entre los círculos o la punta que se utilizan para definir el cono o la pirámide.
- Tipo de Base
Establece como se rellenará el circulo.
- Abanico de Triángulos
Rellena con caras triangulares que comparten un vértice en el medio.
- N-ágono
Rellena un simple N-gon.
- Nada
No rellena. Crea sólo el anillo exterior de vértices.