Nodos de geometría
The Geometry Node editor is used to edit a Node Group which is used by the Geometry Node Modifier. This node group can define many operations to modify an object’s geometry.
La lista con todos los Nodos de geometría se encuentra disponible en la sección Modelado de este manual.
Interfaz
Encabezado
- Vista
Menú de vista estándar.
- Seleccionar
Menú para seleccionar nodos.
- Agregar
Menú para agregar nuevos nodos de geometría.
- Nodo
Menú para editar nodos.
- Grupo de nodos de geometría
The data-block selector can change the active node group being edited.
- Fijar (ícono alfiler)
The pin button will keep the current geometry node group selection fixed, instead of using the Active Modifier. When a geometry node group is pinned, it will remain visible in the Geometry Node editor even when another object or modifier is selected elsewhere.
- Árbol de nodos superior
Jumps up a node group level, see Editar grupo for more information.
- Adherencia
Controls to control snapping when transforming nodes.
Barra de herramientas
The Geometry Node editor has several tools to work with tools that can be accessed from the Toolbar.