Point Cloud Properties¶
Atributos¶
The Attributes panel displays the available data fields associated with each point in the point cloud. These attributes define characteristics like point position, size, color, and motion.
Use the List View interface to browse, create, edit, or remove attributes.
Tipos de atributos¶
The following are common built-in attributes supported by point cloud objects:
Ver también
For more attribute types used across Blender’s geometry system, refer to Atributos integrados.
Nombre |
Tipo |
Dominio |
Descripción |
|---|---|---|---|
|
Vector |
Punto |
Stores the 3D coordinates of each point in the object’s local space. |
|
Decimal |
Punto |
Defines the visual radius (size) of each point when rendered or displayed. |
|
Color |
Punto |
The display color of the point. Used in viewport rendering or shading. |
|
Entero |
Punto |
A unique identifier assigned to each point. Useful for persistent referencing. |
|
Vector |
Punto |
Indicates the directional movement and speed of the point (e.g., for simulations or motion blur). |
- Atributos personalizados
Se podrá asignar un atributo personalizado a las partículas para contener una característica especial.
- Nombre
El nombre del atributo.
- Tipo de datos
Tipo de datos a almacenar en el atributo.
- Decimal:
Valor con coma decimal flotante
- Entero:
Entero de 32 bits
- Vector:
Vector 3D con valores decimales
- Color:
Color RVAα con precisión decimal de punto flotante
- Color (byte):
Color RVAα con precisión de 8 bits
- Cadena de texto:
Cadena de texto
- Dominio
The type of element the attribute is stored in. Currently, attributes can only be stored per Point.
Propiedades personalizadas¶
Custom properties can also be assigned to point cloud objects themselves. These properties are stored at the object level and not per point.
See the Custom Properties documentation for more information on how to add and use them.