Point Cloud Properties

Atributos

The Attributes panel displays the available data fields associated with each point in the point cloud. These attributes define characteristics like point position, size, color, and motion.

Use the List View interface to browse, create, edit, or remove attributes.

Tipos de atributos

The following are common built-in attributes supported by point cloud objects:

Ver también

For more attribute types used across Blender’s geometry system, refer to Atributos integrados.

Nombre

Tipo

Dominio

Descripción

position

Vector

Punto

Stores the 3D coordinates of each point in the object’s local space.

radius

Decimal

Punto

Defines the visual radius (size) of each point when rendered or displayed.

color

Color

Punto

The display color of the point. Used in viewport rendering or shading.

id

Entero

Punto

A unique identifier assigned to each point. Useful for persistent referencing.

velocity

Vector

Punto

Indicates the directional movement and speed of the point (e.g., for simulations or motion blur).

Atributos personalizados

Se podrá asignar un atributo personalizado a las partículas para contener una característica especial.

Nombre

El nombre del atributo.

Tipo de datos

Tipo de datos a almacenar en el atributo.

Decimal:

Valor con coma decimal flotante

Entero:

Entero de 32 bits

Vector:

Vector 3D con valores decimales

Color:

Color RVAα con precisión decimal de punto flotante

Color (byte):

Color RVAα con precisión de 8 bits

Cadena de texto:

Cadena de texto

Dominio

The type of element the attribute is stored in. Currently, attributes can only be stored per Point.

Propiedades personalizadas

Custom properties can also be assigned to point cloud objects themselves. These properties are stored at the object level and not per point.

See the Custom Properties documentation for more information on how to add and use them.