Ferramentas para arestas

Referência

Mode:Edit Mode
Menu:Mesh ‣ Edges
Hotkey:Ctrl-E

Criar arestas ou faces

Referência

Mode:Edit Mode
Panel:Tool Shelf ‣ Tools ‣ Mesh Tools ‣ Add: Make Edge/Face
Menu:Mesh ‣ Edges ‣ Make Edge/Face
Hotkey:F

Isso irá criar uma aresta ou algumas faces, dependendo de sua seleção.

Veja também a página sobre criação de geometria.

Definição de atributos de arestas

As arestas podem ter muitos diferentes atributos que afetam como determinadas outras ferramentas afetam a malha.

Marcar costuras e limpar costuras

Referência

Mode:Edit Mode
Menu:Mesh ‣ Edges ‣ Mark Seam/Clear Seam

As costuras são uma maneira de criar separações, «ilhas», em mapas UV. Veja a seção sobre mapeamento UV para mais detalhes. Estes operadores marcam ou desmarcam as bandeiras de costuras para as arestas selecionadas.

Marcar como ressaltos e limpar ressaltos

Referência

Mode:Edit Mode
Menu:Mesh ‣ Edges ‣ Mark Sharp/Clear Sharp

A bandeira de marcação para Ressalto é usada pelo modificador Dividir arestas, que faz parte das técnicas de suavização de malhas. Bem como ocorre com as costuras, ele é uma propriedade das malhas, e estes operadores são marcados ou não para as arestas selecionadas.

Ajustar pesos de de influência dos chanfros

Referência

Mode:Edit Mode
Menu:Mesh ‣ Edges ‣ Edge Bevel Weight Properties Region ‣ Transform ‣ Edge Bevel Weight

This edge property, a value between (0.0 to 1.0), is used by the Bevel Modifier to control the bevel intensity of the edges. This operator enters an interactive mode (a bit like transform tools), where by moving the mouse (or typing a value with the keyboard) you can set the bevel weight of selected edges. If two or more edge are selected, this operator alters the average weight of the edges.

Veja também

Vertices also have a bevel weight which can be edited.

Vincos de arestas

Referência

Mode:Edit Mode
Menu:Mesh ‣ Edges ‣ Edge Crease Properties Region ‣ Transform ‣ Edge Crease
Hotkey:Shift-E

This edge property, a value between (0.0 to 1.0), is used by the Subdivision Surface Modifier to control the sharpness of the edges in the subdivided mesh. This operator enters an interactive mode (a bit like transform tools), where by moving the mouse (or typing a value with the keyboard) you can set the (average) crease value of selected edges. A negative value will subtract from the actual crease value, if present. To clear the crease edge property, enter a value of -1.

Deslizar arestas

Referência

Mode:Edit Mode
Panel:Tool Shelf ‣ Tools ‣ Mesh Tools ‣ Deform: Slide Edge
Menu:Mesh ‣ Edges ‣ Slide Edge

Slides one or more edges across adjacent faces with a few restrictions involving the selection of edges (i.e. the selection must define a valid loop, see below).

Uniformizar E
Forces the edge loop to match the shape of the adjacent edge loop. You can flip to the opposite vertex using F. Use Alt-Wheel to change the control edge.
Flipped F
When Even mode is active, this flips between the two adjacent edge loops the active edge loop will match.
Limitar (truncar) Alt ou C
Toggle clamping the slide within the edge extents.
Fator
Determines the amount of slide performed. Negative values correspond to slides toward one face, while positive ones, refer to the other one. It is also displayed in the 3D View footer.
Edição espelhada
Lets you propagate the operation to the symmetrical elements of the mesh (if present, in local X direction).
Corrigir UVs
Corrects the corresponding UV coordinates, if these exist, to avoid image distortions.

Utilização

By default, the position of vertices on the edge loop move as a percentage of the distance between their original position and the adjacent edge loop, regardless of the edges” lengths.

../../../_images/modeling_meshes_editing_edges_edge-slide-before.png

Selected edge loop.

../../../_images/modeling_meshes_editing_edges_edge-slide-after.png

Repositioned edge loop.

Modo de uniformizar

Even mode keeps the shape of the selected edge loop the same as one of the edge loops adjacent to it, rather than sliding a percentage along each perpendicular edge.

In Even mode, the tool shows the position along the length of the currently selected edge which is marked in yellow, from the vertex that as an enlarged red marker. Movement of the sliding edge loop is restricted to this length. As you move the mouse the length indicator in the header changes showing where along the length of the edge you are.

To change the control edge that determines the position of the edge loop, use the Alt-Wheel to scroll to a different edge.

../../../_images/modeling_meshes_editing_edges_edge-slide-even.png

Even Mode enabled.

../../../_images/modeling_meshes_editing_edges_edge-slide-even-flip.png

Even Mode with Flip enabled.

Moving the mouse moves the selected edge loop towards or away from the start vertex, but the loop line will only move as far as the length of the currently selected edge, conforming to the shape of one of the bounding edge loops.

Limitações e métodos de contorno

There are restrictions on the type of edge selections that can be operated upon. Invalid selections are:

Os anéis se entrecruzam
This means that the tool could not find any suitable faces that were adjacent to the selected edge(s). An example that shows this is selecting two edges that share the same face. A face cannot be adjacent to itself.
Múltiplos anéis de arestas
The selected edges are not in the same edge loop, which means they do not have a common edge. You can minimize this error by always selecting edges end-to-end or in a «chain». If you select multiple edges just make sure they are connected. This will decrease the possibility of getting looping errors.
Margens das arestas
When a single edge was selected in a single sided object. An edge loop cannot be found because there is only one face. Remember, edge loops are loops that span two or more faces.

A general rule of thumb is that if multiple edges are selected they should be connected end-to-end such that they form a continuous chain. This is literally a general rule because you can still select edges in a chain that are invalid because some of the edges in the chain are in different edge loops.

Rotacionar arestas

Referência

Mode:Edit Mode
Menu:Mesh ‣ Edges ‣ Rotate Edge CW / Rotate Edge CCW

Rotating an edge clockwise (CW) or counter-clockwise (CCW) spins an edge between two faces around their vertices. This is very useful for restructuring a mesh’s topology.

The tool operates on selected edges or the shared edge between selected faces.

../../../_images/modeling_meshes_editing_edges_edge-flip-before.png

Selected edge.

../../../_images/modeling_meshes_editing_edges_edge-flip-after.png

Aresta, rotacionada sentido horário.

Aviso

To rotate an edge based on faces you must select adjacent face pairs, otherwise Blender notifies you with an error message, «Could not find any select edges that can be rotated». Using either Rotate Edge CW or Rotate Edge CCW will produce exactly the same results as if you had selected the common edge.

Dividir arestas

Referência

Mode:Edit Mode
Menu:Mesh ‣ Edges ‣ Edge Split

A ferramenta para Dividir arestas é similar a ferramenta de Romper. Quando duas ou mais arestas interiores estão se tocando, ou uma aresta nas margens exteriores é selecionada durante a utilização da ferramenta de Dividir arestas, um orifício será criado, e as arestas selecionadas serão duplicadas para formar as bordas do orifício.

../../../_images/modeling_meshes_editing_edges_edge-split-before.png

Selected edges.

../../../_images/modeling_meshes_editing_edges_edge-split-after.png

Face adjacente movida para revelar um orifício deixado pela divisão.

Interligar anéis de arestas

Referência

Mode:Edit Mode
Menu:Mesh ‣ Edges ‣ Bridge Edge Loops

A ferramenta de Interligar anéis de arestas conecta múltiplos anéis de arestas com faces.

Conectar anéis
Anel aberto
Anéis conectados com terminações abertas.
Anel fechado
Tenta conectar um anel circular (onde o início e o final são mesclados).
Pares de anéis
Conecta cada uma das contagens pares de anéis de forma individual.
Fundir
Merges edge loops rather than creating a new face.
Fator de fusão
Which edge loop the edges are merged to, a value of 0.5 will merge at a half-way point.
Torção
Determina quais vértices em ambos os anéis estão conectados entre si.
Número de cortes
O número de anéis de arestas intermediários usados para interligar a distância entre dois anéis de arestas.
Interpolação
Linear, Mesclar caminho, Mesclar superfície
Suavidade
Suavidade da ferramenta de Mesclar caminho e Mesclar superfície.
Fator de perfil
How much intermediary new edges are shrunk/expanded.
Formato de perfil
The shape of the new edges. See the proportional editing page for a description of each option.

Exemplos

Exemplo simples mostrando dois anéis de arestas fechados.

../../../_images/modeling_meshes_editing_edges_bridge-simple-before.png

Entrada.

../../../_images/modeling_meshes_editing_edges_bridge-simple-after.png

Bridge result.

Exemplo da ferramenta de Interligar entre anéis de arestas com diferentes números de vértices.

../../../_images/modeling_meshes_editing_edges_bridge-uneven-before.png

Entrada.

../../../_images/modeling_meshes_editing_edges_bridge-uneven-after.png

Bridge result.

Exemplo usando a ferramenta de Interligar para cortar orifícios nas seleções de faces e conectá-los.

../../../_images/modeling_meshes_editing_edges_bridge-faces-before.png

Entrada.

../../../_images/modeling_meshes_editing_edges_bridge-faces-after.png

Bridge result.

Exemplo mostrando como a ferramenta de Interligar pode detectar anéis e conectá-los em um único passo.

../../../_images/modeling_meshes_editing_edges_bridge-multi-before.png

Entrada.

../../../_images/modeling_meshes_editing_edges_bridge-multi-after.png

Bridge result.

Exemplo da opção de subdivisão e mesclagem de superfícies com UVs.

../../../_images/modeling_meshes_editing_edges_bridge-advanced-before.png

Entrada.

../../../_images/modeling_meshes_editing_edges_bridge-advanced-after.png

Bridge result.