IES Texture Node¶
![Gradient Texture Node.](../../../_images/node-types_ShaderNodeTexIES.webp)
The IES Texture is used to match real world lights based on IES files (IES). IES files store the directional intensity distribution of light sources.
Inputs¶
- Vector
Texture coordinate for lookup in the light distribution. Defaults to the normal.
- Strength
Light strength multiplier.
Properties¶
- Mode
The location to load the IES file from.
- Internal:
Use IES profile from a file embedded in a text data-block in the blend-file, for easy distribution.
- Externo:
Load IES profile from a file on the drive.
Saídas¶
- Fator
Light intensity, typically plugged into the Strength input of an Emission node.
Examples¶
![../../../_images/render_shader-nodes_textures_ies_example.jpg](../../../_images/render_shader-nodes_textures_ies_example.jpg)
Lights with different IES profiles.¶