Pridať kocku¶
Referencia
- Režim
Režim objektu a režim editácie
- Nástroj
Interaktívne pridá povrchovú sieť objektu Kocka.
Použitie¶
The tool works by first defining the base of the object by holding LMB and dragging to define size of the base. Next release the LMB and drag to define the height of the object. Finally, press LMB again to confirm the shape of the object.
You can also use the hotkeys below to constrain the object.
Ctrl |
Toggles snapping on or off. |
Alt |
Toggles the Origin setting that is not the default. |
Shift |
Toggles the Aspect setting that is not the default. |
Nastavenia nástroja¶
- Hĺbka
The initial depth used when placing the cursor.
- Povrch
Start placing on the surface, using the 3D cursor as a fallback.
- Rovina kurzora
Start placement using a point projected onto the orientation axis at the 3D cursor position.
- Zobrazenie kurzora
Start placement using a point projected onto the view plane at the 3D cursor position.
- Orientácia
The alignment of the cursor when placing objects; defines the orientation of the base.
- Povrch
Align the object using the surface orientation, using the Transform Orientations as a fallback.
- Predvolené
Align the object using the default Transform Orientations.
- Prichytiť ku
Cieľ, ktorý sa má použiť pri prichytení.
- Geometria
Prichytí na všetky typy geometrie (vrcholy, hrany a plôšky).
- Predvolené
Snap to the snap target defined in the global Prichytenie controls.
- Osi roviny
The axis used for placing the base region.
- X
Use the X axis to place the base region.
- Y
Use the Y axis to place the base region.
- Z
Use the Z axis to place the base region.
- Automatická os
Select the closest axis when placing objects (surface overrides).
Základ
- Počiatok
The initial position of the base.
- Hrana
Places the object edge first and define the size of the base as the distance from the first edge to the adjacent edge.
- Stred
Places the object center first and define the size of the base as the distance from the base center to the perimeter.
- Aspekt
The initial setting for the aspect of the object’s base.
- Voľné
Draws the length and width of the base using an unconstrained aspect.
- Pevné
Draws the length and width of the base using a 1:1 aspect.
Výška
- Počiatok
The initial position of the height.
- Hrana
Places the object edge first and define the size of the height as the distance from the first edge to the adjacent edge.
- Stred
Places the object center first and define the size of the height as the distance from the base center to the perimeter.
- Aspekt
The initial setting for the aspect of the object’s height.
- Voľné
Draws the length and width of the height using an unconstrained aspect.
- Pevné
Draws the length and width of the height using a 1:1 aspect.