Shade Smooth & Flat

The appearance of the mesh edges are determined to be evened out or well defined within the 3D Viewport and render. In Edit Mode, individual faces can be selected to determine which faces are smoothed or flattened.

Примітка

Both Shade Smooth and Flat are also available in Object Mode and function the same way.

Згладжене Відтінення – Shade Smooth

Орієнтир – Reference

Режим – Mode

Режим Редагування – Edit Mode

Меню – Menu

Face ‣ Shade Smooth

Using interpolated vertex normals, the mesh faces will blur at the edges and appear smooth.

Плоске Відтінення – Shade Flat

Орієнтир – Reference

Режим – Mode

Режим Редагування – Edit Mode

Меню – Menu

Face ‣ Shade Flat

Face normals are displayed evenly, because of this all the edges of the selected mesh will be easily visible.

Порада

Use the Edge Split modifier and Auto Smooth within the mesh data properties to balance between smooth surfaces and sharp edges.