吸附

吸附可让您轻松地让 UV 元素彼此对齐。它可以通过单击 UV 编辑器标题栏中的磁铁图标来切换,也可以通过按住 Ctrl 来暂时切换。

本页介绍吸附的标题栏按钮;有关吸附菜单,请参阅 UV 编辑

吸附至

参考

标题栏:

吸附 ‣ 吸附至

快捷键:

Shift-Ctrl-Tab

增量

吸附至栅格点。

Note

By default, this option won't snap to the grid that's displayed in the editor, but an imaginary grid with the same resolution that starts at the selection's original location. In other words, it lets you move the selection in "increments" of the grid cell size.

If you want to snap to the viewport grid instead, you can enable Absolute Grid Snap (see below).

顶点

吸附到与鼠标光标最近的顶点。

吸附选项

Absolute Grid Snap Increment

Snaps to the grid, instead of snapping in increments relative to the current location.

Target Vertex

有关详细信息,请参阅 3D 视口吸附

影响

指定哪些变换受到吸附的影响。默认情况下,吸附仅在移动时发生,但您也可以启用它进行旋转和缩放。