Cylinder(円柱)¶
The Cylinder node generates a cylinder mesh. It is similar to the cone node but always uses the same radius for the circle at the top and bottom.
入力¶
- Vertices(頂点)
Number of points on the circle at the top and bottom. No geometry is generated if the number is below three.
- Radius(半径)
Distance of the vertices from the z axis. If this is zero, the output will be a single line.
- Depth(深度)
Height of the cylinder.
Properties(プロパティ)¶
- Fill Type(フィルタイプ)
How the circles at the top and bottom are filled with faces when their radius is larger than zero.
- None(なし)
Do not fill the circles.
- N-Gon
Fill the circles with a single face.
- Triangles(三角形面)
Fill the circles with triangles connected to a new vertex on the Z axis.
出力¶
- Geometry(ジオメトリ)
標準のジオメトリ出力です。