Cylinder(円柱)

../../../_images/modeling_geometry-nodes_mesh-primitives_cylinder_node.png

Cylinder Node.

The Cylinder node generates a cylinder mesh. It is similar to the cone node but always uses the same radius for the circle at the top and bottom.

入力

Vertices(頂点)

Number of points on the circle at the top and bottom. No geometry is generated if the number is below three.

Radius(半径)

Distance of the vertices from the z axis. If this is zero, the output will be a single line.

Depth(深度)

Height of the cylinder.

Properties(プロパティ)

Fill Type(フィルタイプ)

How the circles at the top and bottom are filled with faces when their radius is larger than zero.

None(なし)

Do not fill the circles.

N-Gon

Fill the circles with a single face.

Triangles(三角形面)

Fill the circles with triangles connected to a new vertex on the Z axis.

出力

Geometry(ジオメトリ)

標準のジオメトリ出力です。