UV Sphere(UV球)¶
The UV Sphere node generates a spherical mesh mostly out of quads except for triangles at the top and bottom.
入力¶
- Segments(セグメント)
Horizontal resolution of the sphere. If this is smaller than three, no mesh is generated.
- Rings(リング)
Vertical resolution of the sphere. If this is smaller than three, no mesh is generated.
- Radius(半径)
Distance of vertices to the origin.
Properties(プロパティ)¶
このノードにはプロパティがありません。
出力¶
- Geometry(ジオメトリ)
標準のジオメトリ出力です。