Navigation(視点の操作)
Orbit(周回)
参照
- Mode(モード)
全てのモード
- Menu(メニュー)
View(ビュー) ‣ Navigation(視点の操作) ‣ Orbit(~に回転/XY平面の反対側)
- ショートカットキー
MMB, Numpad2, Numpad4, Numpad6, Numpad8.
Rotate the view around the point of interest. Click and drag MMB on the viewport's area. If you start in the middle of the area and move up and down or left and right, the view is rotated around the middle of the area.
Holding Alt while dragging locks to axes.
To change the viewing angle in discrete steps, use Numpad8 and Numpad2 or use Numpad4 and Numpad6 to rotate the scene around the global Z axis from your current point of view. Finally Numpad9 switches to the opposite side of the view.
Roll(ロール)
参照
- Mode(モード)
全てのモード
- Menu(メニュー)
View(ビュー) ‣ Navigation(視点の操作) ‣ Roll(~にロール)
- ショートカットキー
Shift-Numpad4 、 Shift-Numpad6
Rotate the viewport camera around its local Z axis in 15° discrete steps by default, see rotation angle preference to configure.
Pan(パン)
参照
- Mode(モード)
全てのモード
- Menu(メニュー)
View(ビュー) ‣ Navigation(視点の操作) ‣ Pan(~に移動)
- ショートカットキー
Shift-MMB 、 Ctrl-Numpad2 、 Ctrl-Numpad4 、 Ctrl-Numpad6 、 Ctrl-Numpad8
Moves the view up, down, left and right. To pan the view, hold down Shift and drag MMB in the 3D Viewport. For discrete steps, use the hotkeys Ctrl-Numpad8, Ctrl-Numpad2, Ctrl-Numpad4 and Ctrl-Numpad6 as with orbiting.
Zoom In/Out(ズームイン/アウト)
参照
- Mode(モード)
全てのモード
- Menu(メニュー)
View(ビュー) ‣ Navigation(視点の操作) ‣ Zoom In/Out(ズームイン/アウト)
- ショートカットキー
Ctrl-MMB 、 Wheel 、 NumpadPlus 、 NumpadMinus
Moves the camera forwards and backwards. You can zoom in and out by holding down Ctrl and dragging MMB. To zoom in with discrete steps, use the hotkeys NumpadPlus and NumpadMinus. If you have a wheel mouse, you can also zoom using Wheel.
ヒント
If You Get Lost
If you get lost in 3D space (which is not uncommon) 全体へフォーカス and Frame Selected(選択を表示) can be used to show the contents of your scene.
Zoom Region(領域をズーム)
参照
- Mode(モード)
全てのモード
- Menu(メニュー)
View(ビュー) ‣ Navigation(視点の操作) ‣ Zoom Region(領域をズーム)...
- ショートカットキー
Shift-B
The Zoom Region tool allows you to specify a rectangular region and zoom in so that the region fills the 3D Viewport.
You can access this through via the shortcut Shift-B, then LMB click and drag a rectangle to zoom into.
Alternatively you can zoom out using the MMB.
Dolly View
参照
- Mode(モード)
全てのモード
- Menu(メニュー)
View ‣ Navigation ‣ Dolly View...
- ショートカットキー
Shift-Ctrl-MMB
In most cases its sufficient to zoom the view to get a closer look at something, however, you may notice that at a certain point you cannot zoom any closer.
This is because Blender stores a view-point that is used for orbiting and zooming. It works well in many cases, but sometimes you want to move the view-point to a different place. This is what Dolly supports, allowing you to transport the view from one place to another.
You can dolly back and forth by holding down Shift-Ctrl and dragging with MMB.
全体へフォーカス
参照
- Mode(モード)
全てのモード
- Menu(メニュー)
View ‣ Frame All
- ショートカットキー
Home
Moves the viewpoint so that you can see all objects.
Frame Selected(選択を表示)
参照
- Mode(モード)
全てのモード
- Menu(メニュー)
View ‣ Frame Selected
- ショートカットキー
NumpadPeriod
Moves the viewpoint so that you can see the selection.