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The 3D Viewport has several "contextual view" modes that can be set for a particular 3D Viewport. These views can change how the overall 3D Viewport looks or how you interact with objects.

Quad View(四分割表示)

参照

Mode(モード)

全てのモード

Menu(メニュー)

View(ビュー) ‣ Area(エリア) ‣ Toggle Quad View(四分割表示)

ショートカットキー

Ctrl-Alt-Q

Toggling Quad View will split the 3D Viewport into four views: Three Orthographic "side views" and one Camera/User View. This view will allow you to instantly see your model from a number of view points. In this arrangement, you can zoom and pan each view independently but you cannot rotate the view.

注釈

Quad View is different from splitting the area and aligning the view manually. In Quad View, the four views are still part of a single 3D Viewport. So they share the same display options and layers.

../../../_images/editors_3dview_navigate_views_quad.png

Quad View(四分割表示)。

Options(オプション)

参照

Mode(モード)

全てのモード

Menu(メニュー)

サイドバー ‣ View(ビュー) ‣ Quad View(四分割表示)

Lock Rotation(回転をロック)

If you want to be able to rotate each view, you can disable the Locked option.

Sync View/Pan

Syncs the view position between side views. (Requires Lock to be enabled.)

Clip Contents(内容をクリップ)

Clip objects based on what is visible in other side views. (Requires Box to be enabled.)