Blender 3.0 Manual
Getting Started
화면(UI)
편집기(editor)
Scenes & Objects
모델링
Introduction
메쉬(Meshes)
Introduction
Structure
Primitives
도구
툴바(Toolbar)
Tool Settings
Types
Extrude Region
Extrude Manifold
Extrude to Cursor
Loop Cut
Knife
Poly Build
Spin
Selecting
Editing
특성
UVs
Mesh Analysis
Retopology
곡선
표면
Metaball
텍스트
Volumes
Empties
Modifiers
Geometry Nodes
Sculpting & Painting
Grease Pencil
Animation & Rigging
물리법칙
Rendering
합성하기(compositing)
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
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Blender 3.0 Manual
»
모델링
»
메쉬(Meshes)
»
도구
도구
툴바(Toolbar)
Tool Settings
Options
Types
Extrude Region
Extrude Manifold
Extrude to Cursor
Loop Cut
Knife
Poly Build
Spin
3.0
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