Skin Resize

Орієнтир – Reference

Режим – Mode

Режим Редагування – Edit Mode

Меню – Menu

Mesh ‣ Transform ‣ Skin Resize

Shortcut – Скорочення

Ctrl-A

This tool is used to set a skin radius per vertex when using a Skin Modifier. Non-uniform scaling of the X and Y axes is accessible by the usual axis locking with X or Y. The radius can also be adjusted in the Transform panel of the Sidebar, in the 3D Viewport. The mean radius of all vertices can be previewed in the 3D Viewport as a dashed circle around a vertex.

../../../../../_images/modeling_modifiers_generate_skin_example.png

Просте створіння, зроблене лише з модифікаторами Skin та Subdivision Surface.