Thực Thể Hóa
Ghi chú
Geometry nodes provides a more flexible way to instance objects, with the Nút Khoảng Cách Khóa -- Distance Key Node.
- Điểm Đỉnh
This creates an instance of all children of this object on each vertex (for mesh objects only).
- Bề Mặt
This creates an instance of all children of this object on each face (for mesh objects only).
- Tập Hợp
This creates an instance of the collection with the transformation of the object. Collection instancers can be animated using actions, or can get a Proxy.