Points to Volume Node¶
The Points to Volume node generates a fog volume sphere around every point in the input geometry. The new volume grid is named "density".
It usually makes sense to combine this node with the Volume to Mesh Node.
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This node expects that point positions are not extremely large. For position values of many billions, the behavior isn't guaranteed, and it may be unstable.
Inputs¶
- Points
Standard geometry input.
- Density
Value of voxels inside the generated fog volume.
- Voxel Amount
Specify the approximate number of voxels along the diagonal.
- Voxel Size
Specify the voxel side length.
- Radius
Specify the radius of the sphere generated at each point.
Properties¶
- Resolution
How the voxel size is specified.
- Amount:
Specify the approximate number of voxels along the diagonal.
- Size:
Specify the voxel side length. It is recommended to be careful when tweaking this value, because small changes can have a large effect on the processing time.
Outputs¶
- Volume
Standard geometry output.