Blender 3.3 Manual Logotipo

Primeros pasos

  • Acerca de Blender
  • Instalación de Blender
  • Configuración de Blender
  • Sistema de ayuda

Secciones

  • Interfaz de usuario
  • Editores
    • Vista 3D
    • Editor de imágenes
    • Editor de UV
    • Nodos de composición
    • Nodos de texturizado
    • Nodos de geometría
    • Nodos de sombreado
    • Editor de video
      • Introducción
      • Tipos de vista
        • Editor de video
        • Previsualización
          • Introducción
          • Encabezado
          • Barra de herramientas
          • Barra lateral
            • Herramienta
            • Vista
              • Opciones de vista
              • Cursor 2D
              • Superponer fotograma
              • Áreas de seguridad
              • Visualización clip de escena
              • Anotaciones
            • Metadatos
          • Controles
          • Visualización
        • Editor de video - Previsualización
    • Editor de clips
    • Planilla de tiempos
    • Línea de tiempo
    • Editor de curvas
    • Editor de Controladores
    • Animación no lineal
    • Editor de texto
    • Consola Python
    • Editor Info
    • Listado
    • Propiedades
    • Explorador de archivos
    • Explorador de recursos
    • Planilla
    • Preferencias
  • Escenas y objetos
  • Modelado
  • Esculpido y pintado
  • Grease Pencil
  • Animación y sistemas de control
  • Dinámicas
  • Procesamiento
  • Composición
  • Rastreo de movimiento y enmascaramiento
  • Edición de video
  • Recursos, archivos y el sistema de datos
  • Complementos
  • Avanzado
  • Resolución de problemas
  • Glosario

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Blender 3.3 Manual
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  • Editores »
  • Editor de video »
  • Previsualización »
  • Barra lateral

Barra lateral

The sidebar of the Preview can be toggled with the menu: View ‣ Sidebar or with the shortcut N.

Video Sequence Editor with two sidebars: Preview and Sequencer. shows the sidebar of the Preview, but also the sidebar of the sequencer. In the Preview sidebar, the View tab is active and all panels are expanded. Safe Areas are enabled and an Annotation is added.

Descripción de la Barra lateral

Video Sequence Editor with two sidebars: Preview and Sequencer.

Herramienta

Referencia

Editor

Editor de video

Tipo de Vista

Previsualización

Panel

Barra lateral ‣ Herramienta

Displays information about the active tool.

Vista

Opciones de vista

Referencia

Editor

Editor de video

Tipo de Vista

Previsualización

Panel

Barra lateral ‣ Vista ‣ Opciones de vista

Tamaño de reemplazo en procesamiento

Size to display proxies at in the preview region. Using a smaller preview size will increase speed.

No mostrar

Disables the preview.

Tamaño de la Escena

Matches proxy size to the final render resolution.

25%, 50%, 75%, 100%

Proxies are sized to be the selected percent of the original input.

Usar reemplazos

Use optimized files for faster scrubbing when available. Proxies limit the visual accuracy of the preview by reducing the preview resolution and using compressed copies of the input.

Precargar fotogramas

Rellenará automáticamente el caché con los fotogramas posteriores al fotograma actual, en segundo plano. Usar esto para lograr una velocidad de reproducción más consistente. Actualmente, esta función no soporta el procesamiento de los clips de escena.

Canal

Selects the channel to show in the preview.

Channel 0 is the compositing result of all strips. Channel 1 is the current frame’s image from the strip in channel 1 only (channel 1 is at the bottom of the stack). The display of these modes is either the composite (channel 0) or the frame from the strip (channels 1 through n).

Mostrar sobreexposición

Shows overexposed (bright white) areas using a zebra pattern. The threshold can be adjust with the slider.

Cursor 2D

Referencia

Editor

Editor de video

Tipo de Vista

Previsualización

Panel

Barra lateral ‣ Vista ‣ Cursor 2D

The 2D cursor is the white-red circle with a cross-hair that is shown in the main region. It can be used by setting the Pivot Point to 2D Cursor to transform all strips in relation to the location of the 2D cursor.

The visibility of the 2D cursor can be controlled with the 2D Cursor overlay option.

Posición X, Y

The location of the 2D cursor relative to the center of the main region. The edge of the image will be 0.5 away, so (0.5, 0.5) will be the top right corner.

The 2D cursor’s location can also be set with Cursor tool or by Shift-RMB.

Superponer fotograma

Referencia

Editor

Editor de video

Tipo de Vista

Previsualización

Panel

Barra lateral ‣ Vista ‣ Superponer fotograma

Option to enable the overlay. It can be used for comparing the current frame to a reference frame.

Definir región de superposición

Selects the rectangular bounds for the overlay region. This area can be defined by pressing O key over the preview.

Desplazar fotogramas

The slider controls the offset of the reference frame relative to current frame.

Mostrar

It describes the way the reference frame should be displayed.

Rectángulo

Which means the rectangle area of reference frame will be displayed on top of current frame.

Referencia

Only the reference frame is displayed in the preview region.

Actual

Only the current frame is displayed in the preview region.

Truco

It is possible to have several Sequence Editors opened and they can use different overlay types. So it is possible to have current and reference frames displayed in different editor spaces.

Fijar fotograma

It’s still possible to lock the reference frame to its current position.

Áreas de seguridad

Referencia

Editor

Editor de video

Tipo de Vista

Previsualización

Panel

Barra lateral ‣ Vista ‣ Áreas de seguridad

Shows guides used to position elements to ensure that the most important parts of the video can be seen across all screens.

Ver también

Áreas de seguridad de la cámara.

Visualización clip de escena

Referencia

Editor

Editor de video

Tipo de Vista

Previsualización

Panel

Barra lateral ‣ Vista ‣ Visualización clip de escena

It allows you to control how the images of Scene Strips are displayed in the preview.

Sombreado

Method for rendering the viewport. See the 3D Viewport’s view3d-viewport-shading options.

Redefinir opciones de escena

Use the Workbench render settings from the sequencer scene, not the Workbench render settings from the source scene. This option is only available, if Solid shading is activate.

Anotaciones

Referencia

Editor

Editor de video

Tipo de Vista

Previsualización

Panel

Barra lateral ‣ Vista ‣ Anotaciones

Allows you to use Annotations in the Sequencer.

Metadatos

Referencia

Editor

Editor de video

Tipo de Vista

Previsualización

Panel

Barra lateral ‣ Metadatos

Lists information that has been encoded in the currently displayed movie or image strip; note that this is the strip under the playhead, not the active (selected) strip. Note, this metadata is readonly and cannot be edited in Blender. Metadata can include the filename, the date created, the camera model etc. The metadata from saved from a Blender render is also displayed in the appropriate fields (camera, time, etc…; see Rendered Output for a full list. Some other graphic program also store some metadata, however, only the text stored in the header field «Comments» can be read

Some of this metadata can also be made visible in the Preview with the Metadata overlay.

Truco

To edit a files metadata you can use an external program such as exiftool. For example, the command to change the «Comments» field is:

exiftool --comments="My new comment" name-of-file.png

Nota

The metadata will only be displayed for the image/ movie strip and not from strips processed by any effect strip. For example, adding an effect strip (eg. Glow) will hide the metadata from view. Of course, the metadata isn’t removed from the file. Hiding the effect strip will display it again.

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© Derechos de autor : This page is licensed under a CC-BY-SA 4.0 Int. License. Actualizado por última vez en 10/02/2024.

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