Attribute Map Range¶
The Map Range node remaps an attribute's value from a range to a target range.
入力¶
- Geometry(ジオメトリ)
Standard geometry input
- Attribute(属性)
The input attribute whose value is to be remapped.
- Result(結果)
Name of the attribute where the computed result is stored. If an attribute with this name does not exist yet, a new attribute with the same data type as the Attribute is used. If it does exist, the values of the existing attribute are overridden.
- From Min(最小から)
再マップする範囲の下限。
- From Min(最大から)
再マップする範囲の上限。
- To Min(最小へ)
ターゲット範囲の下限。
- To Max(最大へ)
ターゲット範囲の上限。
- Steps(ステップ)
The number of values allowed between To Min and To Max when using Stepped Linear interpolation. A higher value will give a smoother interpolation while lower values will progressively quantize the input.
- Clamp(範囲制限)
有効の場合、出力はターゲット範囲に制限されます。
Properties(プロパティ)¶
- Attribute(属性)
The name of the attribute to map with the value.
- Data Type(データタイプ)
This determines the data type of the result attribute. This also changes the Min and Max inputs to match the data type.
- Interpolation Type (補間タイプ)
The mathematical method used to transition between gaps in the numerical inputs.
- Linear(リニア)
From Min値とFrom Max値の間のリニア補間。
- Stepped Linear
From Min値とFrom Max値の間の段階的なリニア補間。
- Smooth Step
From Min値とFrom Max値の間のHermiteエッジの滑らかな補間。
- Smoother Step
From Min値とFrom Max値の間のよりスムーズなHermiteエッジ補間
出力¶
- Geometry(ジオメトリ)
標準のジオメトリ出力です。