Blender 3.0 Manual
Getting Started
화면(UI)
편집기(editor)
Scenes & Objects
모델링
Introduction
메쉬(Meshes)
Introduction
Structure
Primitives
도구
Selecting
Editing
Introduction
Mesh Tools
Vertex Tools
Edge Tools
Extrude Edges
Bevel Edges
Bridge Edge Loops
Screw
Subdivide
Subdivide Edge-Ring
Un-Subdivide
Rotate Edge
Edge Slide
Offset Edge Slide
Loop Cut and Slide
Edge Data
Face Tools
UV Tools
특성
UVs
Mesh Analysis
Retopology
곡선
표면
Metaball
텍스트
Volumes
Empties
Modifiers
Geometry Nodes
Sculpting & Painting
Grease Pencil
Animation & Rigging
물리법칙
Rendering
합성하기(compositing)
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
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Blender 3.0 Manual
»
모델링
»
메쉬(Meshes)
»
Editing
»
Edge Tools
Edge Tools
Extrude Edges
Bevel Edges
사용법
Options
예시
Bridge Edge Loops
예시
Screw
사용법
Limitations
Options
예시
Subdivide
Options
예시
Subdivide Edge-Ring
Un-Subdivide
Rotate Edge
Edge Slide
사용법
Offset Edge Slide
Loop Cut and Slide
사용법
Options
Edge Data
Edge Crease
Edge Bevel Weight
Mark Seam & Clear Seam
Mark Sharp & Clear Sharp
3.0
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