Редактирование

Трансформировать (transform)

В процессе.

Snap

В процессе.

Bake Action

Ссылка

Редактор

Nonlinear Animation

Меню

Edit ‣ Bake Action

Ссылка

Редактор

3D-Вьюпорт (3D viewport)

Режим

Object and Pose Modes

Меню

Header ‣ Object Animation ‣ Bake Action…

The final motion of objects or bones depends not only on the keyframed animation, but also on any active F-Curve modifiers, drivers, and constraints. On each frame of all the scene’s frames, the Bake Action operator computes the final animation of the selected objects or bones with all those modifiers, drivers, and constraints applied, and keyframes the result.

This can be useful for adding deviation to a cyclic action like a Walk Cycle, or to create a keyframe animation created from drivers or constraints.

Дублировать

Ссылка

Меню

Edit ‣ Duplicate

Creates a new instance of the selected strips with a copy of the action.

Linked Duplicate

Ссылка

Меню

Edit ‣ Linked Duplicate

Горячая клавиша

Alt-D

The contents of one Action strip can be instanced multiple times. To instance another strip, select a strip, go to Edit ‣ Linked Duplicate. It will uses the same action as the selected strips.

Now, when any strip is tweaked, the others will change too. If a strip other than the original is tweaked, the original will turn to red.

../../_images/editors_nla_editing_linked-strip-edit.png

Linked duplicated strip being edited.

Split Strips

В процессе.

Delete Strips

В процессе.

Delete Tracks

В процессе.

Toggle Muting

В процессе.

Apply Scale

В процессе.

Clear Scale

В процессе.

Sync Action Length

В процессе.

Make Single User

Ссылка

Меню

Edit ‣ Make Single User

Горячая клавиша

U

This tool ensures that none of the selected strips use an action which is also used by any other strips.

Примечание

This does not recursively go inside meta strips.

Поменять дорожки

В процессе.

Move Strips Up

В процессе.

Move Strips Down

В процессе.

Track Ordering

В процессе.

Remove Empty Animation Data

Ссылка

Меню

Edit ‣ Remove Empty Animation Data

This operator removes AnimData data-blocks (restricted to only those which are visible in the animation editor where it is run from) which are «empty» (i.e. that is, have no active action, drivers, and NLA tracks or strips).

It is sometimes possible to end up with a lot of data-blocks which have old and unused Animation Data containers still attached. This most commonly happens when doing motion graphics work (i.e. when some linked-in objects may have previously been used to develop a set of reusable assets), and is particularly distracting in the NLA Editor.

Start Editing Stashed Action

Ссылка

Меню

Edit ‣ Start Editing Stashed Action

Горячая клавиша

Shift-Tab

It will enter and exit Tweak Mode as usual, but will also make sure that the action can be edited in isolation (by flagging the NLA track that the action strip comes from as being «solo»). This is useful for editing stashed actions, without the rest of the NLA Stack interfering.

When you finished editing the strip, simply go to Edit ‣ Stop Editing Stashed Action or press Shift-Tab.

../../_images/editors_nla_editing_nla-mode.png

Strip in NLA mode.

../../_images/editors_nla_editing_edit-mode.png

Strip in Tweak mode.

Start Tweaking Strips Actions (Full Stack)

Ссылка

Меню

Edit ‣ Start Tweaking Strips Actions (Full Stack)

Allows you to edit the contents of the strip without disabling all the tracks above the tweaked strip. This allows keyframing to work as expected, and preserves the pose that you visually keyed.

When you finished editing the strip, simply go to Edit ‣ Stop Tweaking Strips Actions or press Tab.

Примечание

For transitions above the tweaked strip, keyframe remapping will fail for channel values that are affected by the transition. A work around is to tweak the active strip without evaluating the upper NLA stack.

Start Tweaking Strips Actions (Lower Stack)

Ссылка

Меню

Edit ‣ Start Tweaking Strips Actions (Lower Stack)

Горячая клавиша

Tab

The contents of Action strips can be edited, but you must be in Tweak Mode to do so. The keyframes of the action can then be edited in the Dope Sheet.

When you finished editing the strip, simply go to Edit ‣ Stop Tweaking Strips Actions or press Tab.