Bočný panel
Upravená akcia
Referencia
- Panel:
Bočný panel ‣ Upravená akcia
This panel is available for actions that have not been „Pushed Down“.
- Akcia
A Data-Block menu that allows you to edit actions shown in the action track. See also the Action Editor’s Action.
- Extrapolácia
Action to take for gaps past the strip extents.
- Pridržať
Affects both sides of the strip. This should only be set on the very first strip. When the order of strips changes (for example by dragging them in the NLA editor), a strip that is marked as Hold is no longer the very first strip will automatically be set to Hold Forward by Blender.
- Pridržať vpredu
Affects the region after the clip, only. This can be set on any strip.
- Nič
Affects only the region of the strip itself. This can be set on any strip.
- Prelínanie
Affects how the property values directly produced by the strip are combined with the result of evaluating the stack below. The bottom-most strip is blended on top of the default values of the properties.
- Nahradiť
The top strip is linearly blended in with the accumulated result according to influence, completely overwriting it if influence is set to 100%.
- Vynásobiť, odpočítať, pripočítať
The result of the strip is multiplied, subtracted, or added to the accumulated results, and then blended in according to influence.
\(result = mix(previous, previous (+-*) value, influence)\)
- Kombinácia
V závislosti od typu každej vlastnosti sa automaticky zvolí jedna z nasledujúcich metód:
- Rotácia osí/uhlov
\(result = previous + value * influence\)
To má za následok spriemerovanie osi a pridanie veľkosti rotácie.
- Kvaterniónová rotácia
Matematika kvaterniónu sa uplatňuje na všetky štyri kanály vlastníctva naraz:
\(result = {previous} \times {value} ^ {influence}\)
- Proporcionálne (mierka)
\(result = previous * (value / default) ^ {influence}\)
- Ostatné
\(result = previous + (value - default) * {influence}\)
This allows layering actions that can also be used as a standalone. Properties keyframed at their default values remain at default.
Poznámka
Since this blending mode is based on using quaternion multiplication to calculate the Quaternion Rotation properties, it always drives all four channels during playback, and Insert Single Keyframe is forced to insert all four keys. Other types of channels can still be keyed individually.
- Vplyv
Amount the active Action contributes to the result of the NLA stack.
Pás
- Názov
Name of the track which the strip currently belongs to.
- Stlmiť
Toggles NLA strip evaluation, the strip outline will be dashed.
Aktívny pás
Referencia
- Panel:
Bočný panel ‣ Pás ‣ Aktívny pás
- Snímka Začiatok, Koniec
The boundaries of the strip itself. Note that this will stretch the duration of the Action, it will not cause greater or fewer keyframes from the Actions to play (see below for that option).
- Extrapolácia
Pozrite si časť Extrapolácia.
- Prelínanie
Pozrite si časť Prelínanie.
- Vytrácanie, Zjavovanie
The first and last frame that represents when this strip will have full influence.
- Automaticky prelínať dnu/von
Creates a ramp starting at the overlap of the strips. The first strip has full control, and it ramps linearly giving the second strip full control by the end of the overlapping time period.
- Prehrávanie
- Obrátene
Cause this strip to be played completely backwards.
- Cyklický čas pásu
Cycle the animated time within the action start and end.
Animovaný vplyv
Enabling alteration of the degree of influence this strip has as a keyframable value. If influence isn’t animated, the strips will fade linearly, during the overlap. These can be found in the Dope Sheet or Graph Editors under the NLA Control Curves and look like group channels. They appear before all the groups or F-Curves for that channel.
Animovaný časový pás
Same as Animated Influence, but with Strip Time.
Klip akcie
Referencia
- Panel:
Sidebar region ‣ Animations ‣ Action Clip
This represents the ‚object data‘ of the strip. Much like the transform values of an object.
- Akcia
A reference to the Action contained within the strip. Can be changed to replace the current strip’s value with another Action.
- Snímka Začiatok, Koniec
How much of the Action to use.
For instance, it is common to set the first and last keyframe of an Action to be the same keyframes. The problem with this is if you loop the animation, there is a slight hitch where the same keyframes are played twice. To fix this, simply reduce the End Frame.
Poznámka
If you select values that are above or below the actual keyframe count of the Action, then the F-Curve Extrapolation will be applied.
- Synchronizácia dĺžky
Causes the Start and End Frames, above, to be reset to the first and last keyframed frames of the Action.
- Ihneď
The Now button causes the Start and End Frames, above, to be reset to the first and last keyframed frames of the Action.
- Mierka prehrávania
Stretches strip, another way of increasing the Strip Extents: End Frame, above.
- Opakovať
Also expands the strip, but by looping from the first keyframe and going forward.
Akcia
Referencia
- Panel:
Sidebar region ‣ Animations ‣ Action
This panel is identical to the one in Dope Sheet, and allows viewing or changing properties of the action used in the Action Clip, i.e. Manual Frame Range.
Modifikátory
Referencia
- Panel:
Bočný panel ‣ Modifikátory ‣ Modifikátory
Like its counterparts in graph and video editing, Modifiers can stack different combinations of effects for strips.
Pozrite si Modifikátory F-krivky.