Align Euler to Vector Node¶
The Align Euler to Vector node rotates an Euler rotation into the given direction.
Pomembno
This node is deprecated, use the Align Rotation to Vector Node instead.
Inputs¶
- Rotation
The Euler rotation to align.
Pomembno
This input has to be a rotation input. Be careful not to connect a direction vector like the normal.
- Factor
Determines how much the points are rotated towards the vector. Zero effectively disables the node and one means that the points are aligned with the vector perfectly.
- Vector
The direction vector that points should be rotated to. The vector is in the local space of the object that is being modified. When it is all zeros for a point, it is not rotated at all.
Properties¶
- Axis
Local axis of the object that is to be rotated towards the vector input.
- Pivot
The local axis to rotate around.
- Auto:
The best rotation angle is computed automatically. This minimizes the angle of rotation.
- X, Y, Z:
Rotate around a specific local axis.
Outputs¶
- Rotation
The rotated Euler rotation.