Layer¶
Sklic
- Način:
Sculpt Mode
- Brush:
This brush is similar to Draw, except that the height capped. This creates the appearance of a flat layer.
It is recommended to use the Persistent setting and regularly Set Persistent Base, so that multiple strokes to not add on top of each other.
Brush Settings¶
General¶
- Hardness
Higher by default to ensure the profile of layers is more noticeable. More info at Hardness
Unique¶
- Height
The fixed height of each stroke. This is measured using the scene scale, so it is consistent no matter the amount of zoom or or object size.
- Persistent
This will ensure that multiple strokes use the same height, as if sculpting a single layer.
- Set Persistent Base
This button resets a new base so that you can sculpt new layer.