Rip

Sklic

Način:

Edit Mode

Tool:

Toolbar ‣ Rip

Bližnjica:

V

The Rip tool separates UV components (vertices, edges, faces) from connected components. The components are ripped in the direction of the mouse pointer position.

../../../../_images/modeling_meshes_uv_tools_rip_before.png

Before.

../../../../_images/modeling_meshes_uv_tools_rip_after.png

After.

Poglej Tudi

Mesh editing Rip operation.