Subdivide

Reference

Mode

Edit Mode

Menu

Armature ‣ Subdivide

You can subdivide bones, to get two or more bones where there was just one bone. The tool will subdivide all selected bones, preserving the existing relationships: the bones created from a subdivision always form a connected chain of bones.

To create an arbitrary number of bones from each selected bone in the Subdivide Multi Наладнати Останню Операцію – Adjust Last Operation panel.

Number of Cuts

Specifies the number of cuts. As in mesh editing, if you set n cuts, you will get n + 1 bones for each selected bone.

Subdivision example.
../../../../_images/animation_armatures_bones_editing_subdivide_example-1.png

An armature with one selected bone, just before multi-subdivision.

../../../../_images/animation_armatures_bones_editing_subdivide_example-2.png

The selected bone has been «cut» two times, giving three sub-bones.