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Xương (Bone) ‣ Mối Quan Hệ (Relations)

Hiển Thị
Điều Hành Nhanh

For multiresolution models, shows low resolution while navigating in the viewport.

Trì Hoãn Cập Nhật Cổng Nhìn

Update the geometry when it enters view. This provides for faster navigation.

Duy Sử Dụng Biến Dạng

Limits the activated modifiers on the active object to Deform Modifiers, and Multiresolution. Constructive modifiers (like Subdivision Surface, Mirror and other) get deactivated, because they could give inaccurate results.

Tự động Chắn Lọc

These settings automatically mask geometry based on geometric properties of the mesh. Note, these options are applied across all sculpt brushes, however, they can also be configured per brush in the Advanced Brush Settings. These options can be accessed via a Trình Đơn Hình Rẻ Quạt by pressing Alt-A.

Cấu Trúc Liên Kết

Brush affects only vertices connected to the active vertex under the brush.

Bề Mặt Ấn Định

Affect only vertices that share face sets with active vertex.

Ranh Giới khung lưới

Does not affect non-manifold boundary edges.

Ranh Giới bề mặt Ấn Định

Does not affect vertices which belong to a face set boundary.

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See the Display options.

Trọng Lực

Hệ Số

Setting the factor allows you to add gravity to your brush strokes, giving it a draping effect.

Định Hướng

Using another object, the gravity can be oriented to the set object's local Z axis, changing the direction of the gravity.