Nút Tổng Hợp (Cone Node)
The Cone node generates a cone mesh that is optionally truncated.
Đầu Vào (Inputs)
- Vertices (Điểm Đỉnh)
Number of points on the circle at the top and bottom. No geometry is generated if the number is below three.
- Số Phân Cạnh/Cung (Side Segments)
Number of edges running vertically along the side of the cone. No geometry is generated if the number is below one.
- Số Phân Vòng Phủ Kín (Fill Segments)
Number of concentric rings used to fill the round faces at the top and bottom. No geometry is generated if the number is below one.
- Bán Kính Đỉnh (Radius Top)
The distance of the vertices in the top circle from the Z axis. If this is zero, the vertices in the circle are merged into one.
- Bán Kính Đáy (Radius Bottom)
Same as Radius Top but for the bottom circle.
- Chiều/Độ Sâu (Depth)
Chiều cao của hình nón sinh tạo.
Ghi chú
If the top and bottom radii are zero, this node will output a single line.
Tính Chất (Properties)
- Kiểu Phủ Kín (Fill Type)
How the circles at the top and bottom are filled with faces when their radius is larger than zero.
- Không (None)
Do not fill the circles.
- Đa-Giác Nhiều Cạnh (N-Gon)
Fill the innermost segment of the circles with a single face.
- Tam Giác (Triangles)
Fill the innermost segment of the circles with triangles connected to a new vertex on the Z axis.
Đầu Ra (Outputs)
- Mesh (Khung Lưới)
Standard geometry output.
- Đỉnh (Top)
A boolean attribute field with a selection of the faces on the top of the cone. If the Fill Type property is set to none, then this will be a selection of the top edges instead. If Radius Top is zero, this will be a selection of the top vertex.
- Bên (Side)
A boolean attribute field with a selection of the faces on the side of the cone.
- Đáy (Bottom)
A boolean attribute field with a selection of the faces on the bottom of the cone. If the Fill Type property is set to none, then this will be a selection of the bottom edges instead. If Radius Bottom is zero, this will be a selection of the top vertex.