Export Anim Operators#
- bpy.ops.export_anim.bvh(*, filepath='', check_existing=True, filter_glob='*.bvh', global_scale=1.0, frame_start=0, frame_end=0, rotate_mode='NATIVE', root_transform_only=False)#
Save a BVH motion capture file from an armature
- Parameters:
filepath (string, (optional, never None)) – File Path, Filepath used for exporting the file
check_existing (boolean, (optional)) – Check Existing, Check and warn on overwriting existing files
filter_glob (string, (optional, never None)) – filter_glob
global_scale (float in [0.0001, 1e+06], (optional)) – Scale, Scale the BVH by this value
frame_start (int in [-inf, inf], (optional)) – Start Frame, Starting frame to export
frame_end (int in [-inf, inf], (optional)) – End Frame, End frame to export
rotate_mode (enum in ['NATIVE', 'XYZ', 'XZY', 'YXZ', 'YZX', 'ZXY', 'ZYX'], (optional)) –
Rotation, Rotation conversion
NATIVE
Euler (Native) – Use the rotation order defined in the BVH file.XYZ
Euler (XYZ) – Convert rotations to euler XYZ.XZY
Euler (XZY) – Convert rotations to euler XZY.YXZ
Euler (YXZ) – Convert rotations to euler YXZ.YZX
Euler (YZX) – Convert rotations to euler YZX.ZXY
Euler (ZXY) – Convert rotations to euler ZXY.ZYX
Euler (ZYX) – Convert rotations to euler ZYX.
root_transform_only (boolean, (optional)) – Root Translation Only, Only write out translation channels for the root bone
- File: