StucciTexture(Texture)#
base classes — bpy_struct
, ID
, Texture
- class bpy.types.StucciTexture(Texture)#
Procedural noise texture
- noise_basis#
Noise basis used for turbulence
BLENDER_ORIGINAL
Blender Original – Noise algorithm - Blender original: Smooth interpolated noise.ORIGINAL_PERLIN
Original Perlin – Noise algorithm - Original Perlin: Smooth interpolated noise.IMPROVED_PERLIN
Improved Perlin – Noise algorithm - Improved Perlin: Smooth interpolated noise.VORONOI_F1
Voronoi F1 – Noise algorithm - Voronoi F1: Returns distance to the closest feature point.VORONOI_F2
Voronoi F2 – Noise algorithm - Voronoi F2: Returns distance to the 2nd closest feature point.VORONOI_F3
Voronoi F3 – Noise algorithm - Voronoi F3: Returns distance to the 3rd closest feature point.VORONOI_F4
Voronoi F4 – Noise algorithm - Voronoi F4: Returns distance to the 4th closest feature point.VORONOI_F2_F1
Voronoi F2-F1 – Noise algorithm - Voronoi F1-F2.VORONOI_CRACKLE
Voronoi Crackle – Noise algorithm - Voronoi Crackle: Voronoi tessellation with sharp edges.CELL_NOISE
Cell Noise – Noise algorithm - Cell Noise: Square cell tessellation.
- Type:
enum in [‘BLENDER_ORIGINAL’, ‘ORIGINAL_PERLIN’, ‘IMPROVED_PERLIN’, ‘VORONOI_F1’, ‘VORONOI_F2’, ‘VORONOI_F3’, ‘VORONOI_F4’, ‘VORONOI_F2_F1’, ‘VORONOI_CRACKLE’, ‘CELL_NOISE’], default ‘BLENDER_ORIGINAL’
- noise_scale#
Scaling for noise input
- Type:
float in [0.0001, inf], default 0.25
- noise_type#
SOFT_NOISE
Soft – Generate soft noise (smooth transitions).HARD_NOISE
Hard – Generate hard noise (sharp transitions).
- Type:
enum in [‘SOFT_NOISE’, ‘HARD_NOISE’], default ‘SOFT_NOISE’
- stucci_type#
PLASTIC
Plastic – Use standard stucci.WALL_IN
Wall In – Create Dimples.WALL_OUT
Wall Out – Create Ridges.
- Type:
enum in [‘PLASTIC’, ‘WALL_IN’, ‘WALL_OUT’], default ‘PLASTIC’
- turbulence#
Turbulence of the noise
- Type:
float in [0.0001, inf], default 5.0
- users_material#
Materials that use this texture
(readonly)
- users_object_modifier#
Object modifiers that use this texture
(readonly)
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type