ImagePaint(Paint)#

base classes — bpy_struct, Paint

class bpy.types.ImagePaint(Paint)#

Properties of image and texture painting mode

canvas#

Image used as canvas

Type:

Image

clone_image#

Image used as clone source

Type:

Image

dither#

Amount of dithering when painting on byte images

Type:

float in [0, 2], default 0.0

interpolation#

Texture filtering type

  • LINEAR Linear – Linear interpolation.

  • CLOSEST Closest – No interpolation (sample closest texel).

Type:

enum in [‘LINEAR’, ‘CLOSEST’], default ‘LINEAR’

invert_stencil#

Invert the stencil layer

Type:

boolean, default False

missing_materials#

The mesh is missing materials

Type:

boolean, default False, (readonly)

missing_stencil#

Image Painting does not have a stencil

Type:

boolean, default False, (readonly)

missing_texture#

Image Painting does not have a texture to paint on

Type:

boolean, default False, (readonly)

missing_uvs#

A UV layer is missing on the mesh

Type:

boolean, default False, (readonly)

mode#

Mode of operation for projection painting

  • MATERIAL Material – Detect image slots from the material.

  • IMAGE Single Image – Set image for texture painting directly.

Type:

enum in [‘MATERIAL’, ‘IMAGE’], default ‘MATERIAL’

normal_angle#

Paint most on faces pointing towards the view according to this angle

Type:

int in [0, 90], default 80

screen_grab_size#

Size to capture the image for re-projecting

Type:

int array of 2 items in [512, 16384], default (0, 0)

seam_bleed#

Extend paint beyond the faces UVs to reduce seams (in pixels, slower)

Type:

int in [-32768, 32767], default 2

stencil_color#

Stencil color in the viewport

Type:

mathutils.Color of 3 items in [0, 1], default (0.0, 0.0, 0.0)

stencil_image#

Image used as stencil

Type:

Image

use_backface_culling#

Ignore faces pointing away from the view (faster)

Type:

boolean, default False

use_clone_layer#

Use another UV map as clone source, otherwise use the 3D cursor as the source

Type:

boolean, default False

use_normal_falloff#

Paint most on faces pointing towards the view

Type:

boolean, default False

use_occlude#

Only paint onto the faces directly under the brush (slower)

Type:

boolean, default False

use_stencil_layer#

Set the mask layer from the UV map buttons

Type:

boolean, default False

detect_data()#

Check if required texpaint data exist

Return type:

boolean

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties

Inherited Functions

References