RigidBodyConstraint(bpy_struct)#
base class — bpy_struct
- class bpy.types.RigidBodyConstraint(bpy_struct)#
Constraint influencing Objects inside Rigid Body Simulation
- breaking_threshold#
Impulse threshold that must be reached for the constraint to break
- Type:
float in [0, inf], default 10.0
- disable_collisions#
Disable collisions between constrained rigid bodies
- Type:
boolean, default False
- enabled#
Enable this constraint
- Type:
boolean, default False
- limit_ang_x_lower#
Lower limit of X axis rotation
- Type:
float in [-6.28319, 6.28319], default -0.785398
- limit_ang_x_upper#
Upper limit of X axis rotation
- Type:
float in [-6.28319, 6.28319], default 0.785398
- limit_ang_y_lower#
Lower limit of Y axis rotation
- Type:
float in [-6.28319, 6.28319], default -0.785398
- limit_ang_y_upper#
Upper limit of Y axis rotation
- Type:
float in [-6.28319, 6.28319], default 0.785398
- limit_ang_z_lower#
Lower limit of Z axis rotation
- Type:
float in [-6.28319, 6.28319], default -0.785398
- limit_ang_z_upper#
Upper limit of Z axis rotation
- Type:
float in [-6.28319, 6.28319], default 0.785398
- limit_lin_x_lower#
Lower limit of X axis translation
- Type:
float in [-inf, inf], default -1.0
- limit_lin_x_upper#
Upper limit of X axis translation
- Type:
float in [-inf, inf], default 1.0
- limit_lin_y_lower#
Lower limit of Y axis translation
- Type:
float in [-inf, inf], default -1.0
- limit_lin_y_upper#
Upper limit of Y axis translation
- Type:
float in [-inf, inf], default 1.0
- limit_lin_z_lower#
Lower limit of Z axis translation
- Type:
float in [-inf, inf], default -1.0
- limit_lin_z_upper#
Upper limit of Z axis translation
- Type:
float in [-inf, inf], default 1.0
- motor_ang_max_impulse#
Maximum angular motor impulse
- Type:
float in [0, inf], default 1.0
- motor_ang_target_velocity#
Target angular motor velocity
- Type:
float in [-inf, inf], default 1.0
- motor_lin_max_impulse#
Maximum linear motor impulse
- Type:
float in [0, inf], default 1.0
- motor_lin_target_velocity#
Target linear motor velocity
- Type:
float in [-inf, inf], default 1.0
- solver_iterations#
Number of constraint solver iterations made per simulation step (higher values are more accurate but slower)
- Type:
int in [1, 1000], default 10
- spring_damping_ang_x#
Damping on the X rotational axis
- Type:
float in [0, inf], default 0.5
- spring_damping_ang_y#
Damping on the Y rotational axis
- Type:
float in [0, inf], default 0.5
- spring_damping_ang_z#
Damping on the Z rotational axis
- Type:
float in [0, inf], default 0.5
- spring_damping_x#
Damping on the X axis
- Type:
float in [0, inf], default 0.5
- spring_damping_y#
Damping on the Y axis
- Type:
float in [0, inf], default 0.5
- spring_damping_z#
Damping on the Z axis
- Type:
float in [0, inf], default 0.5
- spring_stiffness_ang_x#
Stiffness on the X rotational axis
- Type:
float in [0, inf], default 10.0
- spring_stiffness_ang_y#
Stiffness on the Y rotational axis
- Type:
float in [0, inf], default 10.0
- spring_stiffness_ang_z#
Stiffness on the Z rotational axis
- Type:
float in [0, inf], default 10.0
- spring_stiffness_x#
Stiffness on the X axis
- Type:
float in [0, inf], default 10.0
- spring_stiffness_y#
Stiffness on the Y axis
- Type:
float in [0, inf], default 10.0
- spring_stiffness_z#
Stiffness on the Z axis
- Type:
float in [0, inf], default 10.0
- spring_type#
Which implementation of spring to use
SPRING1
Blender 2.7 – Spring implementation used in Blender 2.7. Damping is capped at 1.0.SPRING2
Blender 2.8 – New implementation available since 2.8.
- Type:
enum in [‘SPRING1’, ‘SPRING2’], default ‘SPRING1’
- type#
Type of Rigid Body Constraint
- Type:
enum in Rigidbody Constraint Type Items, default ‘POINT’
- use_breaking#
Constraint can be broken if it receives an impulse above the threshold
- Type:
boolean, default False
- use_limit_ang_x#
Limit rotation around X axis
- Type:
boolean, default False
- use_limit_ang_y#
Limit rotation around Y axis
- Type:
boolean, default False
- use_limit_ang_z#
Limit rotation around Z axis
- Type:
boolean, default False
- use_limit_lin_x#
Limit translation on X axis
- Type:
boolean, default False
- use_limit_lin_y#
Limit translation on Y axis
- Type:
boolean, default False
- use_limit_lin_z#
Limit translation on Z axis
- Type:
boolean, default False
- use_motor_ang#
Enable angular motor
- Type:
boolean, default False
- use_motor_lin#
Enable linear motor
- Type:
boolean, default False
- use_override_solver_iterations#
Override the number of solver iterations for this constraint
- Type:
boolean, default False
- use_spring_ang_x#
Enable spring on X rotational axis
- Type:
boolean, default False
- use_spring_ang_y#
Enable spring on Y rotational axis
- Type:
boolean, default False
- use_spring_ang_z#
Enable spring on Z rotational axis
- Type:
boolean, default False
- use_spring_x#
Enable spring on X axis
- Type:
boolean, default False
- use_spring_y#
Enable spring on Y axis
- Type:
boolean, default False
- use_spring_z#
Enable spring on Z axis
- Type:
boolean, default False
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass