ThemeView3D(bpy_struct)¶
base class — bpy_struct
- class bpy.types.ThemeView3D(bpy_struct)¶
Theme settings for the 3D viewport
- act_spline¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- after_current_frame¶
The color for things after the current frame (for onion skinning, motion paths, etc.)
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- asset_shelf¶
Settings for asset shelf
- Type:
ThemeAssetShelf
, (readonly, never None)
- before_current_frame¶
The color for things before the current frame (for onion skinning, motion paths, etc.)
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- bone_locked_weight¶
Shade for bones corresponding to a locked weight group during painting
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- bone_pose¶
Outline color of selected pose bones
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- bone_pose_active¶
Outline color of active pose bones
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- bone_solid¶
Default color of the solid shapes of bones
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- bundle_solid¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- camera¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- camera_passepartout¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- camera_path¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- clipping_border_3d¶
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- edge_bevel¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- edge_crease¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- edge_facesel¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- edge_mode_select¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- edge_seam¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- edge_select¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- edge_sharp¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- edge_width¶
- Type:
int in [1, 32], default 0
- editmesh_active¶
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- empty¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- extra_edge_angle¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- extra_edge_len¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- extra_face_angle¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- extra_face_area¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- face¶
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- face_back¶
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- face_dot¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- face_front¶
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- face_mode_select¶
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- face_retopology¶
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- face_select¶
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- facedot_size¶
- Type:
int in [1, 10], default 0
- frame_current¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- freestyle_edge_mark¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- freestyle_face_mark¶
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- gp_vertex¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- gp_vertex_select¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- gp_vertex_size¶
- Type:
int in [1, 10], default 0
- grid¶
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- handle_align¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- handle_auto¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- handle_free¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- handle_sel_align¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- handle_sel_auto¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- handle_sel_free¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- handle_sel_vect¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- handle_vect¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- lastsel_point¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- light¶
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- normal¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- nurb_sel_uline¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- nurb_sel_vline¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- nurb_uline¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- nurb_vline¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- object_active¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- object_origin_size¶
Diameter in pixels for object/light origin display
- Type:
int in [4, 10], default 0
- object_selected¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- outline_width¶
- Type:
int in [1, 5], default 0
- paint_curve_handle¶
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- paint_curve_pivot¶
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- skin_root¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- space¶
Settings for space
- Type:
ThemeSpaceGradient
, (readonly, never None)
- speaker¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- split_normal¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- text_grease_pencil¶
Color for indicating Grease Pencil keyframes
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- text_keyframe¶
Color for indicating object keyframes
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- transform¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- vertex¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- vertex_bevel¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- vertex_normal¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- vertex_select¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- vertex_size¶
- Type:
int in [1, 32], default 0
- vertex_unreferenced¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- view_overlay¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- wire¶
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- wire_edit¶
Color for wireframe when in edit mode, but edge selection is active
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- classmethod bl_rna_get_subclass(id, default=None)¶
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)¶
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type