Texture Node#

Texture node.

The Texture node loads another node-based or non-node-based texture.

Inputs#

These two colors can be used to remap a grayscale texture.

Color 1

White Level.

Color 2

Black Level.

Properties#

Texture

The texture to load – either from the current blend-file, or from a linked one.

Outputs#

Color

Standard color output.