Animation & Rigging# Introduction Animation Rigging Keyframes Introduction Editing Keying Sets Armatures Introduction Bones Properties Structure Skinning Posing Lattice Editing Properties Usage Constraints Introduction Interface Motion Tracking Transform Tracking Relationship Actions Working with Actions Properties Drivers Introduction Usage Drivers Panel Workflow & Examples Troubleshooting Markers Types Visualization Add Marker Selecting Editing Bind Camera to Markers Shape Keys Introduction Shape Keys Panel Workflow Motion Paths Options Example