Object Info Node#

Object Info Node.

The Object Info node gives information about the object instance. This can be useful to give some variation to a single material assigned to multiple instances, either manually controlled through the object index, based on the object location, or randomized for each instance. For example a Noise texture can give random colors or a Color Ramp can give a range of colors to be randomly picked from.

Inputs#

This node has no inputs.

Properties#

This node has no properties.

Outputs#

Location

Location of the object in world space.

Color

Object color, same as Color in the Properties ‣ Object Properties ‣ Viewport Display.

Alpha

The Alpha Channel component of the object’s viewport display color (see the Color output for more details).

Object Index

Object pass index, same as Pass Index in the Properties ‣ Object Properties ‣ Relations.

Material Index

Material pass index, same as Pass Index in the Properties ‣ Material ‣ Settings.

Random

Random number unique to a single object instance. Output is a Float between 0.0 and 1.0

Note

Note that this node only works for material shading nodes; it does nothing for light and world shading nodes.

Example#

../../../_images/render_shader-nodes_input_object-info_example.png
../../../_images/render_cycles_render-settings_motion-blur_example-cubes.jpg

Example blend-file.#