Value to Normal Node#
![Value to Normal node.](../../../../_images/node-types_TextureNodeValToNor.webp)
Computes a normal map.
Inputs#
- Val
The heightmap to compute the normal map from.
- Nabla
Size of derivative offset used for calculating normals.
Properties#
Este nó não possui propriedades.
Saídas#
- Normal
Standard normal output.