Thực Thể Hóa (Instancing)
Ghi chú
Geometry nodes provides a more flexible way to instance objects, with the Nút Thực Thể trên Điểm (Instance on Points Node).
- Vertices (Điểm Đỉnh)
This creates an instance of all children of this object on each vertex (for mesh objects only).
- Bề Mặt (Faces)
This creates an instance of all children of this object on each face (for mesh objects only).
- Collection (Tập Hợp)
This creates an instance of the collection with the transformation of the object. Collection instancers can be animated using actions, or can get a Proxy.