Nodo Instanciar en elementos¶
The Instance on Elements node creates instances of an object, collection, or geometry on selected elements of an input geometry. It can be used to distribute instances on points, edges, faces, or face corners, providing flexibility for procedural instancing workflows.
Entradas¶
- Geometría
The geometry on which to create instances.
- Instanciar en
The geometry element type to instance on.
- Puntos:
Instances are created at the location of each point.
- Bordes:
Las instancias serán ubicadas a lo largo de los bordes.
- Caras:
Instances are placed on the surface of each face.
- Esquinas:
Instances are created at each face corner (vertex per face).
- Máscara
A selection controlling which elements are used for instancing. Floating-point values between 0 and 1 are treated as probabilistic selections, resulting in a random subset of elements being used.
- Tipo de entrada
Defines how the instance geometry input is provided.
- Bloque de datos:
Instances are created from an object or collection data-block.
- Geometría:
Instances are created from input geometry provided to the node.
- Tipo de instanciado Bloque de datos
When using Data-Block input, determines whether to instance an Object or a Collection.
- Objeto / Colección Bloque de datos
The specific object or collection to instance when using Data-Block input mode.
- Instancia Geometría
The geometry to instance when using Geometry input mode.
- Convertir instancias en reales
Converts all instances into real geometry, producing a single combined geometry output. This can be required for some subsequent geometry operations or modifiers.
- Mantener superficie
Keeps the underlying surface used for instancing, rather than outputting only the instances.
- Semilla
Random seed value used to vary random selections or random instance indexing.
Escoger instancia Bloque de datos Colección¶
When instancing from a collection, this option enables random or controlled selection of which child object to instance per element.
- Identificador de instancia
Determines how a child instance is chosen from the collection.
- Aleatorio:
Picks a random object from the collection for each element.
- Secuencia:
Cycles through objects in collection order.
- Entrada:
Uses the value from the Instance Index input socket.
- Identificador de instancia Entrada
Specifies the index of the object in the collection to be instanced, used when the Instance Index method is set to Input.
Transformación¶
- Desplazamiento superficie
Moves instances along the element normal, offsetting them from the surface.
- Alinear rotación
Aligns instance rotation to the orientation of the geometry element (e.g., normal direction).
- Escala
Controls the uniform or per-axis scaling of instances.
Salidas¶
- Geometría
The resulting geometry containing all instances created on the selected elements.