Attribute Proximity

../../../_images/modeling_geometry-nodes_attribute_attribute-proximity_node.png

The Attribute Proximity node.

For each point in the input geometry, this node finds the closest position on the target. Both the positions and the distances to them can be stored in attributes.

Vstupy

Geometria

Štandardný vstup geometrie.

Cieľ

Štandardný vstup geometrie.

Vzdialenosť

The name of the float attribute where the computed distance is stored. A new attribute with that name is added if it does not exist yet. If it does exist, the values of the existing attribute are overridden.

Pozícia

The name of the attribute where the computed location is stored. A new attribute with that name is added if it does not exist yet. If it does exist, the values of the existing attribute are overridden.

Vlastnosti

Geometria cieľa
Plôšky

Calculate the closest point anywhere on the faces of the target geometry’s mesh.

Hrany

Calculate the closest point anywhere on the edges of the target geometry’s mesh.

Body

Calculate the closest point or vertex on the target geometry. This mode is usually the fastest.

Výstup

Geometria

Štandardný výstup geometrie.

Príklady

The different modes of the node: faces, edges and points. In this example the geometry nodes modifier is added on the plane. Note that the plane is subdivided and the cube is not.

../../../_images/modeling_geometry-nodes_attribute_attribute-proximity_faces.png

Target Geometry mode: faces.

../../../_images/modeling_geometry-nodes_attribute_attribute-proximity_edges.png

Target Geometry mode: edges.

../../../_images/modeling_geometry-nodes_attribute_attribute-proximity_points.png

Target Geometry mode: points.

Be sure to set the mode to points when the target is a point cloud.

../../../_images/modeling_geometry-nodes_attribute_attribute-proximity_pointcloud-target.png

Attribute Proximity node with a point cloud as target.