Cạnh/Bề Mặt Mới từ các Điểm Đỉnh

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Chế Độ

Chế Độ Biên Soạn

Trình Đơn

Cốt (Armature) ‣ Tính Chất Tùy Chỉnh (Custom Properties)

Tổ Hợp Phím Tắt

F

This is a context-sensitive tool which creates geometry by filling in the selection. When only two vertices are selected it will create an edge, otherwise it will create faces.

The typical use case is to select vertices and press F, yet Blender also supports creating faces from different selections to help to quickly build up geometry.

Các Phương Pháp

The following methods are used automatically depending on the context.

Các Điểm Đỉnh Biệt Lập

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_verts-simple-before.png

Về Trước.

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_verts-simple-after.png

Về Sau.

Các Cạnh Biệt Lập

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_edge-simple-before.png

Về Trước.

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_edge-simple-after.png

Về Sau.

Đa Giác từ Các Cạnh

When there are many edges Blender will make an n-gon. Note that, this does not support holes, to support holes you need to use the Phủ/Tô Kín/Đổ Sơn Faces tool.

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_ngon-before.png

Về Trước.

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_ngon-after.png

Về Sau.

Kết Hợp Điểm Đỉnh/Cạnh

Existing edges are used to make the face as well as an extra vertex.

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_mix-simple-before.png

Về Trước.

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_mix-simple-after.png

Về Sau.

Lưới Cạnh

Sometimes you may have many connected edges without interior faces.

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_net-before.png

Về Trước.

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_net-after.png

Về Sau.

Mây Điểm Chấm

When there are many isolated vertices, Blender will calculate the edges for an n-gon.

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_cloud-before.png

Về Trước.

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_cloud-after.png

Về Sau.

Lựa Chọn Đơn Điểm Đỉnh

With a single vertex selected on a boundary, the face will be created along the boundary, this saves manually selecting the other two vertices. Notice this tool can run multiple times to continue creating faces.

../../../../_images/modeling_meshes_editing_vertex_make-face-edge_create-boundary.png

Xem thêm

For other ways to create faces see:

Làm Tiêu Tan bề mặt

When you have a region of existing faces, creating a face on this selection will remove the shared vertices and edges, creating a single face.

This is simply a convenience for accessing Làm tan biến các bề mặt.