Python Wheels#
Python wheels (*.whl
) are the standard way of distributing Python modules.
They are supported in Blender to make self-contained Python Extensions.
Guidelines#
By convention, always locate the files under
./wheels/
.
Requirements#
Wheels must be bundled unmodified from Python’s package index.
Wheels must include their dependencies.
Wheels filenames must match Python’s binary distribution specification: see docs. Wheels downloaded from Python’s package index will follow this convention.
Use forward slashes as path separators when listing them on the manifest.
How to Bundle Wheels#
Python wheels (*.whl
) can be bundled using the following steps.
- Downloading Wheels
Download the wheel to the directory
./wheels/
.For wheels that are platform independent this example downloads
jsmin
:pip wheel jsmin -w ./wheels
For wheels that contain binary compiled files, wheels for all supported platforms should be included:
This example downloads
pillow
- the popular image manipulation module.pip download pillow --dest ./wheels --only-binary=:all: --python-version=3.11 --platform=macosx_11_0_arm64 pip download pillow --dest ./wheels --only-binary=:all: --python-version=3.11 --platform=manylinux_2_28_x86_64 pip download pillow --dest ./wheels --only-binary=:all: --python-version=3.11 --platform=win_amd64
The available platform identifiers are listed on pillow’s download page.
- Update the Manifest
In
blender_manifest.toml
include the wheels as a list of paths, e.g.wheels = [ "./wheels/pillow-10.3.0-cp311-cp311-macosx_11_0_arm64.whl", "./wheels/pillow-10.3.0-cp311-cp311-manylinux_2_28_x86_64.whl", "./wheels/pillow-10.3.0-cp311-cp311-win_amd64.whl", ]
Now installing the package will extract the wheel into the extensions own
site-packages
directory.- Running
Once the extension has been installed you can check the module is being loaded by importing it in the Python console and printing it’s location:
import PIL print(PIL.__file__)
Platform Builds#
Wheels can severely impact the size of an extension. To mitigate this, it is possible to build different extension zip files for each unique required platform.
For this you need to use the --split-platforms
option from the
build command.
blender --command extension build --split-platforms
Example#
Manifest file excerpt:
id = "my_addon_with_wheels"
version = "1.0.0"
platforms = ["windows-x64", "macos-x64"]
wheels = [
"./wheels/pillow-10.3.0-cp311-cp311-macosx_11_0_arm64.whl",
"./wheels/pillow-10.3.0-cp311-cp311-manylinux_2_28_x86_64.whl",
"./wheels/pillow-10.3.0-cp311-cp311-win_amd64.whl",
]
Generated files from --split-platforms
:
my_addon_with_wheels-1.0.0-windows_x64.zip
my_addon_with_wheels-1.0.0-macos_x64.zip
Note
Even though there is a Linux-only wheel present, no Linux zip file is generated.
This happens because the platforms
field only has Mac and Windows.