Texture Node#

Texture Node.

The Texture node makes 3D textures available to the Compositor.

輸入#

偏移量(Offset)

A vector (XYZ) transforming the origin of the texture.

Scale

A vector (XYZ) to scale the texture.

屬性#

Texture

The texture can be selected from a list of textures available in the current blend-file or linked-in textures. The textures themselves can not be edited in the Compositor, but in the Texture Node Editor.

輸出#

Value

Gray-scale color values.

色彩

Color values.